Compare commits
5 Commits
Canary-1.3
...
Loong64
| Author | SHA1 | Date | |
|---|---|---|---|
| 597556cc59 | |||
| c1f7a5eabe | |||
| 100a9d3546 | |||
| caf0f58fb0 | |||
| ba99106348 |
10
.claude/settings.local.json
Normal file
10
.claude/settings.local.json
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"permissions": {
|
||||
"allow": [
|
||||
"Bash(dir:*)",
|
||||
"Bash(wc:*)",
|
||||
"Bash(for f in src/ARMeilleure/CodeGen/X86/*.cs)",
|
||||
"Bash(done)"
|
||||
]
|
||||
}
|
||||
}
|
||||
182
CLAUDE.md
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182
CLAUDE.md
Normal file
@ -0,0 +1,182 @@
|
||||
# CLAUDE.md
|
||||
|
||||
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
|
||||
|
||||
## Project Overview
|
||||
|
||||
Ryujinx is an open-source Nintendo Switch emulator written in C#. This is a community fork (Ryubing/Ryujinx) focused on Quality of Life improvements for existing users. The emulator provides high-accuracy emulation of the Nintendo Switch's ARMv8 CPU and Maxwell GPU.
|
||||
|
||||
## Build Commands
|
||||
|
||||
### Building the Project
|
||||
```bash
|
||||
dotnet build -c Release -o build
|
||||
```
|
||||
|
||||
### Code Style Enforcement
|
||||
Run `dotnet format` before committing to ensure code style compliance:
|
||||
```bash
|
||||
dotnet format
|
||||
```
|
||||
|
||||
### Running Tests
|
||||
```bash
|
||||
# Run all tests
|
||||
dotnet test
|
||||
|
||||
# Run specific test project
|
||||
dotnet test src/Ryujinx.Tests/Ryujinx.Tests.csproj
|
||||
dotnet test src/Ryujinx.Tests.Memory/Ryujinx.Tests.Memory.csproj
|
||||
dotnet test src/Ryujinx.Tests.Unicorn/Ryujinx.Tests.Unicorn.csproj
|
||||
```
|
||||
|
||||
## Requirements
|
||||
|
||||
- .NET 9.0 SDK or higher (version 9.0.100 specified in `global.json`)
|
||||
- Minimum 8GB RAM for optimal performance
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
### Three-Layer Architecture
|
||||
|
||||
```
|
||||
┌─────────────────────────────────────┐
|
||||
│ UI Layer (Avalonia MVVM) │ src/Ryujinx (GUI)
|
||||
│ Headless Mode (SDL2) │ src/Ryujinx.Headless.SDL2
|
||||
└────────────────────┬────────────────┘
|
||||
│
|
||||
┌────────────────────┴────────────────┐
|
||||
│ High-Level Emulation (HLE) │
|
||||
│ - Ryujinx.HLE │ Horizon OS services emulation
|
||||
│ - Ryujinx.Horizon │ System services implementation
|
||||
└────────────────────┬────────────────┘
|
||||
│
|
||||
┌────────────────────┴────────────────┐
|
||||
│ Core Emulation │
|
||||
│ - ARMeilleure (CPU) │ ARM instruction translation
|
||||
│ - Ryujinx.Graphics.Gpu │ Maxwell GPU emulation
|
||||
│ - Ryujinx.Audio │ Audio engine
|
||||
└────────────────────┬────────────────┘
|
||||
│
|
||||
┌────────────────────┴────────────────┐
|
||||
│ Backend Implementations │
|
||||
│ - OpenGL/Vulkan/Metal (Graphics) │
|
||||
│ - OpenAL/SDL2/SoundIO (Audio) │
|
||||
│ - SDL2 (Input) │
|
||||
└─────────────────────────────────────┘
|
||||
```
|
||||
|
||||
### Key Components
|
||||
|
||||
**ARMeilleure (src/ARMeilleure/)**
|
||||
- CPU emulator that translates ARMv8 instructions to x86/ARM64/Loong64 machine code
|
||||
- Translation pipeline: ARM decode → Custom IR → Optimizations → Code generation
|
||||
- Supports Profiled Persistent Translation Cache (PPTC) for faster load times
|
||||
- Code generation backends in `CodeGen/` for different architectures
|
||||
|
||||
**Ryujinx.HLE (src/Ryujinx.HLE/)**
|
||||
- High-Level Emulation of Nintendo Switch OS (Horizon OS)
|
||||
- `HOS/Services/` contains system service implementations (am, audio, fs, hid, etc.)
|
||||
- `HOS/Kernel/` handles thread/process management
|
||||
- `Loaders/` support ELF, NSO, NRO executable formats
|
||||
- `Debugger/` provides GDB protocol support
|
||||
|
||||
**Graphics Stack**
|
||||
- `Ryujinx.Graphics.Gpu/` - Main GPU emulation engine (Maxwell architecture)
|
||||
- `Engine/` subdirectory contains graphics command processors (Compute, DMA, GPFifo, Threed, etc.)
|
||||
- `Shader/` handles shader compilation and disk caching
|
||||
- `Ryujinx.Graphics.GAL/` - Graphics Abstraction Layer (backend-agnostic interface)
|
||||
- Backend implementations: OpenGL, Vulkan, Metal (via MoltenVK on macOS)
|
||||
- `Ryujinx.Graphics.Shader/` - Shader translation to GLSL/SPIR-V
|
||||
|
||||
**Memory Management (src/Ryujinx.Memory/)**
|
||||
- Three memory manager modes: checked (slowest), untuned, host (default/fastest)
|
||||
- Balances emulation accuracy vs. performance
|
||||
|
||||
**UI (src/Ryujinx/)**
|
||||
- Built with Avalonia (cross-platform XAML framework)
|
||||
- MVVM pattern using CommunityToolkit.Mvvm
|
||||
- UI structure: `UI/Views/`, `UI/ViewModels/`, `UI/Windows/`, `UI/Controls/`
|
||||
- Locale management with auto-generated code (`Ryujinx.UI.LocaleGenerator`)
|
||||
|
||||
### Code Generation
|
||||
|
||||
Several components use source generators:
|
||||
- `Ryujinx.HLE.Generators` - Generates HLE service stubs
|
||||
- `Ryujinx.Horizon.Generators` - Generates Horizon OS bindings
|
||||
- `Ryujinx.Horizon.Kernel.Generators` - Generates kernel syscalls
|
||||
- `Ryujinx.UI.LocaleGenerator` - Generates locale string bindings
|
||||
- `Spv.Generator` - Generates SPIR-V shader code for Vulkan
|
||||
|
||||
## Coding Guidelines
|
||||
|
||||
Follow the C# coding style defined in `.editorconfig` and `docs/coding-guidelines/coding-style.md`:
|
||||
|
||||
- **Braces**: Allman style (braces on new lines)
|
||||
- **Indentation**: 4 spaces, no tabs
|
||||
- **Fields**: `_camelCase` for private instance, `s_` prefix for static, `t_` for thread-static
|
||||
- **Visibility**: Always specify explicitly (e.g., `private`, `public`)
|
||||
- **var**: Only use when type is explicitly named on right-hand side
|
||||
- **Imports**: At top of file, outside namespace declarations
|
||||
- **Types**: Make internal/private types static or sealed unless derivation needed
|
||||
- **Magic Numbers**: Define as named constants
|
||||
|
||||
Always run `dotnet format` before committing.
|
||||
|
||||
## Development Workflow
|
||||
|
||||
1. Create a branch off `master` (the main branch, not `main`)
|
||||
2. Make changes and ensure `dotnet format` is run
|
||||
3. Build with `dotnet build -c Release` and verify clean build
|
||||
4. Run relevant tests
|
||||
5. Submit PR against `master` branch
|
||||
6. Two team members must review and approve before merge
|
||||
7. CI runs automatically via GitHub Actions (`.github/workflows/`)
|
||||
|
||||
## Important Project Patterns
|
||||
|
||||
**Abstraction Layers**: The project uses abstraction layers extensively to support multiple backends:
|
||||
- Graphics backends (OpenGL/Vulkan/Metal)
|
||||
- Audio backends (OpenAL/SDL2/SoundIO)
|
||||
- Input systems (SDL2)
|
||||
- Memory management modes
|
||||
|
||||
**Translation Caching**: ARMeilleure uses a persistent translation cache that significantly improves load times after the third launch of a game.
|
||||
|
||||
**Disk Shader Caching**: Compiled shaders are cached to disk to avoid recompilation (`Ryujinx.Graphics.Gpu/Shader/DiskCache/`).
|
||||
|
||||
**Platform-Specific Code**: The codebase handles Windows, macOS, and Linux with platform-specific implementations where needed.
|
||||
|
||||
## Common File Locations
|
||||
|
||||
- **System Files**: User folder (accessible via GUI: File → Open Ryujinx Folder)
|
||||
- **Logs**: `[Executable Folder]/Logs` - chronologically named
|
||||
- **Configuration**: `Config.json` in Ryujinx data folder
|
||||
- **Build Output**: `build/` directory after running build command
|
||||
|
||||
## Branches and Releases
|
||||
|
||||
- **master**: Main branch for stable releases (released monthly)
|
||||
- **canary**: Automated builds for every commit on master (may be unstable)
|
||||
- Current working branch is **Loong64** (architecture support feature branch)
|
||||
|
||||
## When Working With Specific Systems
|
||||
|
||||
**Adding/Modifying HLE Services**: Follow the service implementation guidelines at https://gist.github.com/gdkchan/84ba88cd50efbe58d1babfaa7cd7c455
|
||||
|
||||
**Graphics Work**: Understand the GPU command engine structure in `Ryujinx.Graphics.Gpu/Engine/` - each engine (Compute, DMA, Threed, Twod) handles specific GPU operations.
|
||||
|
||||
**CPU Instruction Support**: ARM instruction decoding happens in `ARMeilleure/Decoders/`, implementation in `Instructions/`, and code generation in `CodeGen/`.
|
||||
|
||||
**UI Changes**: Follow MVVM pattern - Views in `UI/Views/`, logic in `UI/ViewModels/`. Use FluentAvaloniaUI controls for consistency.
|
||||
|
||||
## Third-Party Dependencies
|
||||
|
||||
The project uses several key libraries:
|
||||
- **LibHac**: Nintendo Switch filesystem support
|
||||
- **Avalonia**: Cross-platform UI framework
|
||||
- **Silk.NET**: Graphics API bindings
|
||||
- **SDL2**: Audio/Input/Windowing
|
||||
- **SharpZipLib**: Archive handling
|
||||
|
||||
Contributions using code from other projects must follow permissive licenses and be properly attributed in `distribution/legal/THIRDPARTY.md`.
|
||||
@ -40,7 +40,7 @@
|
||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
|
||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.117" />
|
||||
<PackageVersion Include="Ryujinx.LibHac" Version="0.21.0-alpha.116" />
|
||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||
<PackageVersion Include="Ryujinx.UpdateClient" Version="1.0.44" />
|
||||
<PackageVersion Include="Ryujinx.Systems.Update.Common" Version="1.0.44" />
|
||||
|
||||
@ -3629,7 +3629,7 @@
|
||||
"he_IL": "ממשק קלאסי (הפעלה מחדש דרושה)",
|
||||
"it_IT": "Interfaccia classica (Riavvio necessario)",
|
||||
"ja_JP": "クラシックインターフェース(再起動必要)",
|
||||
"ko_KR": "클래식 인터페이스(다시 시작 필요)",
|
||||
"ko_KR": "클래식 인터페이스 (재시작 필요)",
|
||||
"no_NO": "Klassisk grensesnitt (Krever omstart)",
|
||||
"pl_PL": "Klasyczny interfejs (Wymaga restartu)",
|
||||
"pt_BR": "Interface Clássica (Reinício necessário)",
|
||||
@ -6445,27 +6445,26 @@
|
||||
{
|
||||
"ID": "SettingsButtonResetConfirm",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "I want to reset my settings.",
|
||||
"es_ES": "Quiero restablecer mi Configuración.",
|
||||
"fr_FR": "Je veux réinitialiser mes paramètres.",
|
||||
"he_IL": "",
|
||||
"it_IT": "Voglio ripristinare le mie impostazioni.",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "설정을 초기화하고 싶습니다.",
|
||||
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "Quero redefinir minhas configurações.",
|
||||
"ru_RU": "Я хочу сбросить свои настройки.",
|
||||
"sv_SE": "Jag vill nollställa mina inställningar.",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "Я хочу скинути налаштування.",
|
||||
"zh_CN": "我要重置我的设置。",
|
||||
"zh_TW": "我想重設我的設定。"
|
||||
|
||||
"ar_SA": "أريد إعادة تعيين إعداداتي",
|
||||
"de_DE": "Ich möchte meine Einstellungen zurücksetzen",
|
||||
"el_GR": "Θέλω να επαναφέρω τις ρυθμίσεις μου",
|
||||
"en_US": "I Want To Reset My Settings",
|
||||
"es_ES": "Quiero Restablecer Mi Configuración",
|
||||
"fr_FR": "Je Veux Réinitialiser Mes Paramètres",
|
||||
"he_IL": "אני רוצה לאפס את ההגדרות שלי",
|
||||
"it_IT": "Voglio reimpostare le mie impostazioni",
|
||||
"ja_JP": "設定をリセットしたいです",
|
||||
"ko_KR": "설정을 초기화하고 싶습니다",
|
||||
"no_NO": "Jeg vil tilbakestille innstillingene mine",
|
||||
"pl_PL": "Chcę zresetować moje ustawienia",
|
||||
"pt_BR": "Quero redefinir minhas configurações",
|
||||
"ru_RU": "Я хочу сбросить свои настройки",
|
||||
"sv_SE": "Jag vill nollställa mina inställningar",
|
||||
"th_TH": "ฉันต้องการรีเซ็ตการตั้งค่าของฉัน",
|
||||
"tr_TR": "Ayarlarımı sıfırlamak istiyorum",
|
||||
"uk_UA": "Я хочу скинути налаштування",
|
||||
"zh_CN": "我要重置我的设置",
|
||||
"zh_TW": "我想重設我的設定"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@ -2280,7 +2280,6 @@
|
||||
01008F6008C5E000,"Pokémon™ Violet",gpu;nvdec;ldn-works;amd-vendor-bug;mac-bug,ingame,2024-07-30 02:51:48
|
||||
0100187003A36000,"Pokémon™: Let’s Go, Eevee!",crash;nvdec;online-broken;ldn-broken,ingame,2024-06-01 15:03:04
|
||||
010003F003A34000,"Pokémon™: Let’s Go, Pikachu!",crash;nvdec;online-broken;ldn-broken,ingame,2024-03-15 07:55:41
|
||||
0100F43008C44000,"Pokémon Legends: Z-A",gpu;crash;ldn-broken,ingame,2025-10-16 19:13:00
|
||||
0100B3F000BE2000,"Pokkén Tournament™ DX",nvdec;ldn-works;opengl-backend-bug;LAN;amd-vendor-bug;intel-vendor-bug,playable,2024-07-18 23:11:08
|
||||
010030D005AE6000,"Pokkén Tournament™ DX Demo",demo;opengl-backend-bug,playable,2022-08-10 12:03:19
|
||||
0100A3500B4EC000,"Polandball: Can Into Space",,playable,2020-06-25 15:13:26
|
||||
|
||||
|
132
src/ARMeilleure/CodeGen/Loong64/Assembler.cs
Normal file
132
src/ARMeilleure/CodeGen/Loong64/Assembler.cs
Normal file
@ -0,0 +1,132 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
class Assembler
|
||||
{
|
||||
private readonly Stream _stream;
|
||||
|
||||
public Assembler(Stream stream)
|
||||
{
|
||||
_stream = stream;
|
||||
}
|
||||
|
||||
public void Add(Operand rd, Operand rj, Operand rk)
|
||||
{
|
||||
if (rk.Kind == OperandKind.Constant)
|
||||
{
|
||||
Addi(rd, rj, rk.AsInt32());
|
||||
}
|
||||
else
|
||||
{
|
||||
AddReg(rd, rj, rk);
|
||||
}
|
||||
}
|
||||
|
||||
public void B(int imm)
|
||||
{
|
||||
WriteUInt32(0x50000000 | EncodeSImm26_2(imm));
|
||||
}
|
||||
|
||||
public void Addi(Operand rd, Operand rj, int imm)
|
||||
{
|
||||
if (rd.Type == OperandType.I64)
|
||||
{
|
||||
WriteUInt32(0x02c00000u | EncodeReg(rd) | EncodeReg(rj) << 5 | EncodeSImm12(imm) << 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteUInt32(0x02800000u | EncodeReg(rd) | EncodeReg(rj) << 5 | EncodeSImm12(imm) << 10);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddReg(Operand rd, Operand rj, Operand rk)
|
||||
{
|
||||
if (rd.Type == OperandType.I64)
|
||||
{
|
||||
WriteUInt32(0x00108000u | EncodeReg(rd) | EncodeReg(rj) << 5 | EncodeReg(rk) << 10);
|
||||
}
|
||||
else
|
||||
{
|
||||
WriteUInt32(0x00100000u | EncodeReg(rd) | EncodeReg(rj) << 5 | EncodeReg(rk) << 10);
|
||||
}
|
||||
}
|
||||
|
||||
private static uint EncodeSImm12(int value)
|
||||
{
|
||||
uint imm = (uint)value & 0xfff;
|
||||
Debug.Assert(((int)imm << 20) >> 20 == value, $"Failed to encode constant 0x{value:X}.");
|
||||
return imm;
|
||||
}
|
||||
|
||||
private static uint EncodeSImm26_2(int value)
|
||||
{
|
||||
int shifted = value >> 2;
|
||||
|
||||
uint immLo = (uint)shifted & 0xFFFF; // imm[15:0]
|
||||
uint immHi = ((uint)shifted >> 16) & 0x3FF; // imm[25:16]
|
||||
|
||||
uint encoded =
|
||||
(immLo << 10) | // inst[25:10]
|
||||
(immHi << 0); // inst[9:0]
|
||||
|
||||
uint recon =
|
||||
((encoded & 0x3FF) << 16) | // inst[9:0] -> imm[25:16]
|
||||
((encoded >> 10) & 0xFFFF); // inst[25:10] -> imm[15:0]
|
||||
|
||||
int decoded = (int)(recon << 6) >> 4;
|
||||
|
||||
Debug.Assert(decoded == value, $"Failed to encode constant 0x{value:X}.");
|
||||
|
||||
return encoded;
|
||||
}
|
||||
|
||||
private static uint EncodeReg(Operand reg)
|
||||
{
|
||||
if (reg.Kind == OperandKind.Constant && reg.Value == 0)
|
||||
{
|
||||
return (uint)Loong64Register.zero;
|
||||
}
|
||||
|
||||
uint regIndex = (uint)reg.GetRegister().Index;
|
||||
Debug.Assert(reg.Kind == OperandKind.Register);
|
||||
Debug.Assert(regIndex < 32);
|
||||
return regIndex;
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051 // Remove unused private member
|
||||
private void WriteInt16(short value)
|
||||
{
|
||||
WriteUInt16((ushort)value);
|
||||
}
|
||||
|
||||
private void WriteInt32(int value)
|
||||
{
|
||||
WriteUInt32((uint)value);
|
||||
}
|
||||
|
||||
private void WriteByte(byte value)
|
||||
{
|
||||
_stream.WriteByte(value);
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
private void WriteUInt16(ushort value)
|
||||
{
|
||||
_stream.WriteByte((byte)(value >> 0));
|
||||
_stream.WriteByte((byte)(value >> 8));
|
||||
}
|
||||
|
||||
private void WriteUInt32(uint value)
|
||||
{
|
||||
_stream.WriteByte((byte)(value >> 0));
|
||||
_stream.WriteByte((byte)(value >> 8));
|
||||
_stream.WriteByte((byte)(value >> 16));
|
||||
_stream.WriteByte((byte)(value >> 24));
|
||||
}
|
||||
}
|
||||
}
|
||||
100
src/ARMeilleure/CodeGen/Loong64/CallingConvention.cs
Normal file
100
src/ARMeilleure/CodeGen/Loong64/CallingConvention.cs
Normal file
@ -0,0 +1,100 @@
|
||||
using System;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
static class CallingConvention
|
||||
{
|
||||
// 寄存器掩码 (32位整数,每位代表一个寄存器)
|
||||
private const int RegistersMask = unchecked((int)0xffffffff);
|
||||
|
||||
private const int ReservedRegsMask = (1 << (int)Loong64Register.zero) | (1 << (int)Loong64Register.ra) | (1 << (int)Loong64Register.tp) | (1 << (int)Loong64Register.sp) | (1 << (int)Loong64Register.r21) | (1 << (int)Loong64Register.fp);
|
||||
|
||||
public static int GetIntAvailableRegisters()
|
||||
{
|
||||
// 返回可用的通用寄存器掩码
|
||||
return RegistersMask & ~ReservedRegsMask;
|
||||
}
|
||||
|
||||
public static int GetVecAvailableRegisters()
|
||||
{
|
||||
// 返回可用的浮点/向量寄存器掩码
|
||||
return RegistersMask;
|
||||
}
|
||||
|
||||
public static int GetIntCallerSavedRegisters()
|
||||
{
|
||||
// 调用者保存的寄存器 (临时寄存器)
|
||||
return (GetIntCalleeSavedRegisters() ^ RegistersMask) & ~ReservedRegsMask;
|
||||
}
|
||||
|
||||
public static int GetFpCallerSavedRegisters()
|
||||
{
|
||||
return GetFpCalleeSavedRegisters() ^ RegistersMask;
|
||||
}
|
||||
|
||||
public static int GetVecCallerSavedRegisters()
|
||||
{
|
||||
return GetVecCalleeSavedRegisters() ^ RegistersMask;
|
||||
}
|
||||
|
||||
public static int GetIntCalleeSavedRegisters()
|
||||
{
|
||||
// 被调用者保存的寄存器 (需要保存/恢复)
|
||||
return unchecked((int)0xff000000);
|
||||
}
|
||||
|
||||
public static int GetFpCalleeSavedRegisters()
|
||||
{
|
||||
return unchecked((int)0xff000000); // f24 to f31
|
||||
}
|
||||
|
||||
public static int GetVecCalleeSavedRegisters()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
public static int GetArgumentsOnRegsCount()
|
||||
{
|
||||
return 8;
|
||||
}
|
||||
|
||||
// 参数寄存器 (Loong64: A0-A7 用于参数)
|
||||
public static int GetIntArgumentRegister(int index)
|
||||
{
|
||||
// index 0-7 → A0-A7 寄存器
|
||||
if ((uint)index < (uint)GetArgumentsOnRegsCount())
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
public static int GetVecArgumentRegister(int index)
|
||||
{
|
||||
// index 0-7 → FA0-FA7 寄存器
|
||||
if ((uint)index < (uint)GetArgumentsOnRegsCount())
|
||||
{
|
||||
return index;
|
||||
}
|
||||
|
||||
throw new ArgumentOutOfRangeException(nameof(index));
|
||||
}
|
||||
|
||||
// 返回值寄存器
|
||||
public static int GetIntReturnRegister()
|
||||
{
|
||||
return (int)Loong64Register.a0; // 返回值放在 A0
|
||||
}
|
||||
|
||||
public static int GetIntReturnRegisterHigh()
|
||||
{
|
||||
return (int)Loong64Register.a1; // 64位返回值高位
|
||||
}
|
||||
|
||||
public static int GetVecReturnRegister()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
9
src/ARMeilleure/CodeGen/Loong64/CodeGenCommon.cs
Normal file
9
src/ARMeilleure/CodeGen/Loong64/CodeGenCommon.cs
Normal file
@ -0,0 +1,9 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
static class CodeGenCommon
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
196
src/ARMeilleure/CodeGen/Loong64/CodeGenContext.cs
Normal file
196
src/ARMeilleure/CodeGen/Loong64/CodeGenContext.cs
Normal file
@ -0,0 +1,196 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using Microsoft.IO;
|
||||
using Ryujinx.Common.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
class CodeGenContext
|
||||
{
|
||||
private const int BranchInstLength = 4;
|
||||
|
||||
private readonly RecyclableMemoryStream _stream;
|
||||
|
||||
public int StreamOffset => (int)_stream.Length;
|
||||
|
||||
public AllocationResult AllocResult { get; }
|
||||
|
||||
public Assembler Assembler { get; }
|
||||
|
||||
public BasicBlock CurrBlock { get; private set; }
|
||||
|
||||
public bool HasCall { get; }
|
||||
|
||||
public int CallArgsRegionSize { get; }
|
||||
|
||||
private readonly Dictionary<BasicBlock, long> _visitedBlocks;
|
||||
private readonly Dictionary<BasicBlock, List<PendingBranch>> _pendingBranches;
|
||||
|
||||
private readonly bool _relocatable;
|
||||
|
||||
private readonly struct PendingBranch
|
||||
{
|
||||
public readonly Comparison ComparisonType;
|
||||
public readonly Operand? Operand1;
|
||||
public readonly Operand? Operand2;
|
||||
public readonly long BranchPosition;
|
||||
|
||||
public PendingBranch(Comparison compType, Operand? op1, Operand? op2, long pos)
|
||||
{
|
||||
ComparisonType = compType;
|
||||
Operand1 = op1;
|
||||
Operand2 = op2;
|
||||
BranchPosition = pos;
|
||||
}
|
||||
}
|
||||
|
||||
public CodeGenContext(AllocationResult allocResult, int maxCallArgs, bool relocatable)
|
||||
{
|
||||
_stream = MemoryStreamManager.Shared.GetStream();
|
||||
|
||||
AllocResult = allocResult;
|
||||
|
||||
Assembler = new Assembler(_stream);
|
||||
|
||||
bool hasCall = maxCallArgs >= 0;
|
||||
|
||||
HasCall = hasCall;
|
||||
|
||||
if (maxCallArgs < 0)
|
||||
{
|
||||
maxCallArgs = 0;
|
||||
}
|
||||
|
||||
CallArgsRegionSize = maxCallArgs * 16;
|
||||
|
||||
_visitedBlocks = new Dictionary<BasicBlock, long>();
|
||||
_pendingBranches = new Dictionary<BasicBlock, List<PendingBranch>>();
|
||||
|
||||
_relocatable = relocatable;
|
||||
}
|
||||
|
||||
public void EnterBlock(BasicBlock block)
|
||||
{
|
||||
CurrBlock = block;
|
||||
|
||||
long target = _stream.Position;
|
||||
|
||||
// 修补所有跳转到此块的待处理分支
|
||||
if (_pendingBranches.TryGetValue(block, out List<PendingBranch> list))
|
||||
{
|
||||
foreach (PendingBranch pending in list)
|
||||
{
|
||||
_stream.Seek(pending.BranchPosition, SeekOrigin.Begin);
|
||||
WriteBranch(pending.ComparisonType, pending.Operand1, pending.Operand2, target);
|
||||
}
|
||||
|
||||
_stream.Seek(target, SeekOrigin.Begin);
|
||||
_pendingBranches.Remove(block);
|
||||
}
|
||||
|
||||
_visitedBlocks.Add(block, target);
|
||||
}
|
||||
|
||||
public void JumpTo(BasicBlock target)
|
||||
{
|
||||
if (_visitedBlocks.TryGetValue(target, out long offset))
|
||||
{
|
||||
// 目标块已生成,直接写入无条件跳转
|
||||
WriteUnconditionalBranch(offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 目标块未生成,记录待修补(使用特殊的无条件标记)
|
||||
if (!_pendingBranches.TryGetValue(target, out List<PendingBranch> list))
|
||||
{
|
||||
list = new List<PendingBranch>();
|
||||
_pendingBranches.Add(target, list);
|
||||
}
|
||||
|
||||
// 使用 Comparison.Equal 和 null 操作数表示无条件跳转
|
||||
list.Add(new PendingBranch(Comparison.Equal, null, null, _stream.Position));
|
||||
|
||||
_stream.Seek(BranchInstLength, SeekOrigin.Current);
|
||||
}
|
||||
}
|
||||
|
||||
public void JumpToIf(Comparison compType, Operand op1, Operand op2, BasicBlock target)
|
||||
{
|
||||
if (_visitedBlocks.TryGetValue(target, out long offset))
|
||||
{
|
||||
// 目标块已生成,直接写入条件分支
|
||||
WriteBranch(compType, op1, op2, offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 目标块未生成,记录待修补
|
||||
if (!_pendingBranches.TryGetValue(target, out List<PendingBranch> list))
|
||||
{
|
||||
list = new List<PendingBranch>();
|
||||
_pendingBranches.Add(target, list);
|
||||
}
|
||||
|
||||
list.Add(new PendingBranch(compType, op1, op2, _stream.Position));
|
||||
|
||||
_stream.Seek(BranchInstLength, SeekOrigin.Current);
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteBranch(Comparison compType, Operand? op1, Operand? op2, long targetPos)
|
||||
{
|
||||
// 如果操作数为 null,表示无条件跳转
|
||||
if (op1 == null && op2 == null)
|
||||
{
|
||||
WriteUnconditionalBranch(targetPos);
|
||||
return;
|
||||
}
|
||||
|
||||
int offset = checked((int)(targetPos - _stream.Position));
|
||||
|
||||
// TODO: 根据 Comparison 类型调用相应的 Assembler 方法
|
||||
// 这里需要实现 Loong64 的条件分支指令
|
||||
switch (compType)
|
||||
{
|
||||
case Comparison.Equal:
|
||||
// Assembler.Beq(op1, op2, offset);
|
||||
throw new NotImplementedException("Beq not implemented yet");
|
||||
|
||||
case Comparison.NotEqual:
|
||||
// Assembler.Bne(op1, op2, offset);
|
||||
throw new NotImplementedException("Bne not implemented yet");
|
||||
|
||||
case Comparison.Less:
|
||||
// Assembler.Blt(op1, op2, offset);
|
||||
throw new NotImplementedException("Blt not implemented yet");
|
||||
|
||||
case Comparison.LessOrEqual:
|
||||
// Assembler.Ble(op1, op2, offset);
|
||||
throw new NotImplementedException("Ble not implemented yet");
|
||||
|
||||
case Comparison.Greater:
|
||||
// Assembler.Bgt(op1, op2, offset);
|
||||
throw new NotImplementedException("Bgt not implemented yet");
|
||||
|
||||
case Comparison.GreaterOrEqual:
|
||||
// Assembler.Bge(op1, op2, offset);
|
||||
throw new NotImplementedException("Bge not implemented yet");
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Unsupported comparison type: {compType}");
|
||||
}
|
||||
}
|
||||
|
||||
private void WriteUnconditionalBranch(long targetPos)
|
||||
{
|
||||
int offset = checked((int)(targetPos - _stream.Position));
|
||||
|
||||
// TODO: 实现 Loong64 的无条件跳转指令
|
||||
Assembler.B(offset);
|
||||
throw new NotImplementedException("Unconditional branch not implemented yet");
|
||||
}
|
||||
}
|
||||
}
|
||||
153
src/ARMeilleure/CodeGen/Loong64/CodeGenerator.cs
Normal file
153
src/ARMeilleure/CodeGen/Loong64/CodeGenerator.cs
Normal file
@ -0,0 +1,153 @@
|
||||
using ARMeilleure.CodeGen.Linking;
|
||||
using ARMeilleure.CodeGen.Optimizations;
|
||||
using ARMeilleure.CodeGen.RegisterAllocators;
|
||||
using ARMeilleure.CodeGen.Unwinding;
|
||||
using ARMeilleure.Common;
|
||||
using ARMeilleure.Diagnostics;
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Numerics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
static class CodeGenerator
|
||||
{
|
||||
private const int RegistersCount = 32;
|
||||
|
||||
private static readonly Action<CodeGenContext, Operation>[] _instTable;
|
||||
|
||||
static CodeGenerator()
|
||||
{
|
||||
_instTable = new Action<CodeGenContext, Operation>[EnumUtils.GetCount(typeof(Instruction))];
|
||||
|
||||
#pragma warning disable IDE0055 // Disable formatting
|
||||
Add(Instruction.Add, GenerateAdd);
|
||||
#pragma warning restore IDE0055
|
||||
|
||||
static void Add(Instruction inst, Action<CodeGenContext, Operation> func)
|
||||
{
|
||||
_instTable[(int)inst] = func;
|
||||
}
|
||||
}
|
||||
|
||||
public static CompiledFunction Generate(CompilerContext cctx)
|
||||
{
|
||||
ControlFlowGraph cfg = cctx.Cfg;
|
||||
|
||||
Logger.StartPass(PassName.Optimization);
|
||||
|
||||
if (cctx.Options.HasFlag(CompilerOptions.Optimize))
|
||||
{
|
||||
if (cctx.Options.HasFlag(CompilerOptions.SsaForm))
|
||||
{
|
||||
Optimizer.RunPass(cfg); // SSA 优化
|
||||
}
|
||||
BlockPlacement.RunPass(cfg); // 基本块重排序
|
||||
}
|
||||
|
||||
Logger.EndPass(PassName.Optimization, cfg);
|
||||
|
||||
Logger.StartPass(PassName.PreAllocation);
|
||||
|
||||
PreAllocator.RunPass(cctx, out int maxCallArgs);
|
||||
|
||||
Logger.EndPass(PassName.PreAllocation, cfg);
|
||||
|
||||
Logger.StartPass(PassName.RegisterAllocation);
|
||||
|
||||
StackAllocator stackAlloc = new();
|
||||
|
||||
if (cctx.Options.HasFlag(CompilerOptions.SsaForm))
|
||||
{
|
||||
Ssa.Deconstruct(cfg);
|
||||
}
|
||||
|
||||
IRegisterAllocator regAlloc;
|
||||
|
||||
if (cctx.Options.HasFlag(CompilerOptions.Lsra))
|
||||
{
|
||||
regAlloc = new LinearScanAllocator(); // 快速分配
|
||||
}
|
||||
else
|
||||
{
|
||||
regAlloc = new HybridAllocator(); // 高质量分配
|
||||
}
|
||||
|
||||
RegisterMasks regMasks = new(
|
||||
CallingConvention.GetIntAvailableRegisters(),
|
||||
CallingConvention.GetVecAvailableRegisters(),
|
||||
CallingConvention.GetIntCallerSavedRegisters(),
|
||||
CallingConvention.GetVecCallerSavedRegisters(),
|
||||
CallingConvention.GetIntCalleeSavedRegisters(),
|
||||
CallingConvention.GetVecCalleeSavedRegisters(),
|
||||
RegistersCount);
|
||||
|
||||
AllocationResult allocResult = regAlloc.RunPass(cfg, stackAlloc, regMasks);
|
||||
|
||||
Logger.EndPass(PassName.RegisterAllocation, cfg);
|
||||
|
||||
Logger.StartPass(PassName.CodeGeneration);
|
||||
|
||||
bool relocatable = (cctx.Options & CompilerOptions.Relocatable) != 0;
|
||||
|
||||
CodeGenContext context = new(allocResult, maxCallArgs, relocatable);
|
||||
|
||||
UnwindInfo unwindInfo = WritePrologue(context);
|
||||
|
||||
for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
|
||||
{
|
||||
context.EnterBlock(block);
|
||||
|
||||
for (Operation node = block.Operations.First; node != default; node = node.ListNext)
|
||||
{
|
||||
GenerateOperation(context, node);
|
||||
}
|
||||
|
||||
if (block.SuccessorsCount == 0)
|
||||
{
|
||||
// The only blocks which can have 0 successors are exit blocks.
|
||||
Operation last = block.Operations.Last;
|
||||
|
||||
Debug.Assert(last.Instruction is Instruction.Tailcall or
|
||||
Instruction.Return);
|
||||
}
|
||||
else
|
||||
{
|
||||
BasicBlock succ = block.GetSuccessor(0);
|
||||
|
||||
if (succ != block.ListNext)
|
||||
{
|
||||
context.JumpTo(succ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
(byte[] code, RelocInfo relocInfo) = context.Assembler.GetCode();
|
||||
|
||||
Logger.EndPass(PassName.CodeGeneration);
|
||||
|
||||
return new CompiledFunction(code, unwindInfo, relocInfo);
|
||||
}
|
||||
|
||||
private static void GenerateAdd(CodeGenContext context, Operation operation)
|
||||
{
|
||||
Operand dest = operation.Destination;
|
||||
Operand src1 = operation.GetSource(0);
|
||||
Operand src2 = operation.GetSource(1);
|
||||
|
||||
if (dest.Type.IsInteger())
|
||||
{
|
||||
context.Assembler.Add(dest, src1, src2);
|
||||
}
|
||||
else
|
||||
{
|
||||
// todo
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
73
src/ARMeilleure/CodeGen/Loong64/Loong64Register.cs
Normal file
73
src/ARMeilleure/CodeGen/Loong64/Loong64Register.cs
Normal file
@ -0,0 +1,73 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
enum Loong64Register
|
||||
{
|
||||
zero = 0,
|
||||
ra = 1,
|
||||
tp = 2,
|
||||
sp = 3,
|
||||
a0 = 4,
|
||||
a1 = 5,
|
||||
a2 = 6,
|
||||
a3 = 7,
|
||||
a4 = 8,
|
||||
a5 = 9,
|
||||
a6 = 10,
|
||||
a7 = 11,
|
||||
t0 = 12,
|
||||
t1 = 13,
|
||||
t2 = 14,
|
||||
t3 = 15,
|
||||
t4 = 16,
|
||||
t5 = 17,
|
||||
t6 = 18,
|
||||
t7 = 19,
|
||||
t8 = 20,
|
||||
r21 = 21,
|
||||
fp = 22,
|
||||
s0 = 23,
|
||||
s1 = 24,
|
||||
s2 = 25,
|
||||
s3 = 26,
|
||||
s4 = 27,
|
||||
s5 = 28,
|
||||
s6 = 29,
|
||||
s7 = 30,
|
||||
s8 = 31,
|
||||
|
||||
fa0 = 0,
|
||||
fa1 = 1,
|
||||
fa2 = 2,
|
||||
fa3 = 3,
|
||||
fa4 = 4,
|
||||
fa5 = 5,
|
||||
fa6 = 6,
|
||||
fa7 = 7,
|
||||
ft0 = 8,
|
||||
ft1 = 9,
|
||||
ft2 = 10,
|
||||
ft3 = 11,
|
||||
ft4 = 12,
|
||||
ft5 = 13,
|
||||
ft6 = 14,
|
||||
ft7 = 15,
|
||||
ft8 = 16,
|
||||
ft9 = 17,
|
||||
ft10 = 18,
|
||||
ft11 = 19,
|
||||
ft12 = 20,
|
||||
ft13 = 21,
|
||||
ft14 = 22,
|
||||
ft15 = 23,
|
||||
fs0 = 24,
|
||||
fs1 = 25,
|
||||
fs2 = 26,
|
||||
fs3 = 27,
|
||||
fs4 = 28,
|
||||
fs5 = 29,
|
||||
fs6 = 30,
|
||||
fs7 = 31,
|
||||
}
|
||||
}
|
||||
18
src/ARMeilleure/CodeGen/Loong64/PreAllocator.cs
Normal file
18
src/ARMeilleure/CodeGen/Loong64/PreAllocator.cs
Normal file
@ -0,0 +1,18 @@
|
||||
using ARMeilleure.IntermediateRepresentation;
|
||||
using ARMeilleure.Translation;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
||||
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
||||
|
||||
namespace ARMeilleure.CodeGen.Loong64
|
||||
{
|
||||
static class PreAllocator
|
||||
{
|
||||
public static void RunPass(CompilerContext cctx, out int maxCallArgs)
|
||||
{
|
||||
maxCallArgs = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
1610
src/ARMeilleure/CodeGen/Loong64/readme.md
Normal file
1610
src/ARMeilleure/CodeGen/Loong64/readme.md
Normal file
File diff suppressed because it is too large
Load Diff
@ -201,7 +201,11 @@ namespace ARMeilleure.Instructions
|
||||
|
||||
ExecutionContext context = GetContext();
|
||||
|
||||
context.CheckInterrupt();
|
||||
// If debugging, we'll handle interrupts outside
|
||||
if (!Optimizations.EnableDebugging)
|
||||
{
|
||||
context.CheckInterrupt();
|
||||
}
|
||||
|
||||
Statistics.ResumeTimer();
|
||||
|
||||
|
||||
@ -1,226 +0,0 @@
|
||||
namespace Ryujinx.Common.Collections
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a collection that can store 1 bit values.
|
||||
/// </summary>
|
||||
public struct BitMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Size in bits of the integer used internally for the groups of bits.
|
||||
/// </summary>
|
||||
public const int IntSize = 64;
|
||||
|
||||
private const int IntShift = 6;
|
||||
private const int IntMask = IntSize - 1;
|
||||
|
||||
private readonly long[] _masks;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the value of a bit.
|
||||
/// </summary>
|
||||
/// <param name="bit">Bit to access</param>
|
||||
/// <returns>Bit value</returns>
|
||||
public bool this[int bit]
|
||||
{
|
||||
get => IsSet(bit);
|
||||
set
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
Set(bit);
|
||||
}
|
||||
else
|
||||
{
|
||||
Clear(bit);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new bitmap.
|
||||
/// </summary>
|
||||
/// <param name="count">Total number of bits</param>
|
||||
public BitMap(int count)
|
||||
{
|
||||
_masks = new long[(count + IntMask) / IntSize];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if any bit is set.
|
||||
/// </summary>
|
||||
/// <returns>True if any bit is set, false otherwise</returns>
|
||||
public bool AnySet()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a specific bit is set.
|
||||
/// </summary>
|
||||
/// <param name="bit">Bit to be checked</param>
|
||||
/// <returns>True if set, false otherwise</returns>
|
||||
public bool IsSet(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
return (_masks[wordIndex] & wordMask) != 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if any bit inside a given range of bits is set.
|
||||
/// </summary>
|
||||
/// <param name="start">Start bit of the range</param>
|
||||
/// <param name="end">End bit of the range (inclusive)</param>
|
||||
/// <returns>True if any bit is set, false otherwise</returns>
|
||||
public bool IsSet(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
return IsSet(start);
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
return (_masks[startIndex] & startMask & endMask) != 0;
|
||||
}
|
||||
|
||||
if ((_masks[startIndex] & startMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
if (_masks[i] != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if ((_masks[endIndex] & endMask) != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the value of a bit to 1.
|
||||
/// </summary>
|
||||
/// <param name="bit">Bit to be set</param>
|
||||
/// <returns>True if the bit was 0 and then changed to 1, false if it was already 1</returns>
|
||||
public bool Set(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
if ((_masks[wordIndex] & wordMask) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_masks[wordIndex] |= wordMask;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a given range of bits to 1.
|
||||
/// </summary>
|
||||
/// <param name="start">Start bit of the range</param>
|
||||
/// <param name="end">End bit of the range (inclusive)</param>
|
||||
public void SetRange(int start, int end)
|
||||
{
|
||||
if (start == end)
|
||||
{
|
||||
Set(start);
|
||||
return;
|
||||
}
|
||||
|
||||
int startIndex = start >> IntShift;
|
||||
int startBit = start & IntMask;
|
||||
long startMask = -1L << startBit;
|
||||
|
||||
int endIndex = end >> IntShift;
|
||||
int endBit = end & IntMask;
|
||||
long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
|
||||
|
||||
if (startIndex == endIndex)
|
||||
{
|
||||
_masks[startIndex] |= startMask & endMask;
|
||||
}
|
||||
else
|
||||
{
|
||||
_masks[startIndex] |= startMask;
|
||||
|
||||
for (int i = startIndex + 1; i < endIndex; i++)
|
||||
{
|
||||
_masks[i] |= -1;
|
||||
}
|
||||
|
||||
_masks[endIndex] |= endMask;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a given bit to 0.
|
||||
/// </summary>
|
||||
/// <param name="bit">Bit to be cleared</param>
|
||||
public void Clear(int bit)
|
||||
{
|
||||
int wordIndex = bit >> IntShift;
|
||||
int wordBit = bit & IntMask;
|
||||
|
||||
long wordMask = 1L << wordBit;
|
||||
|
||||
_masks[wordIndex] &= ~wordMask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets all bits to 0.
|
||||
/// </summary>
|
||||
public void Clear()
|
||||
{
|
||||
for (int i = 0; i < _masks.Length; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets one or more groups of bits to 0.
|
||||
/// See <see cref="IntSize"/> for how many bits are inside each group.
|
||||
/// </summary>
|
||||
/// <param name="start">Start index of the group</param>
|
||||
/// <param name="end">End index of the group (inclusive)</param>
|
||||
public void ClearInt(int start, int end)
|
||||
{
|
||||
for (int i = start; i <= end; i++)
|
||||
{
|
||||
_masks[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -187,17 +187,6 @@ namespace Ryujinx.Common.Logging
|
||||
}
|
||||
}
|
||||
|
||||
public static void Flush()
|
||||
{
|
||||
foreach (ILogTarget target in _logTargets)
|
||||
{
|
||||
if (target is AsyncLogTargetWrapper asyncTarget)
|
||||
{
|
||||
asyncTarget.Flush();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void Shutdown()
|
||||
{
|
||||
Updated = null;
|
||||
|
||||
@ -27,17 +27,6 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
|
||||
private readonly int _overflowTimeout;
|
||||
|
||||
private sealed class FlushEventArgs : LogEventArgs
|
||||
{
|
||||
public readonly ManualResetEventSlim SignalEvent;
|
||||
|
||||
public FlushEventArgs(ManualResetEventSlim signalEvent)
|
||||
: base(LogLevel.Notice, TimeSpan.Zero, string.Empty, string.Empty)
|
||||
{
|
||||
SignalEvent = signalEvent;
|
||||
}
|
||||
}
|
||||
|
||||
string ILogTarget.Name => _target.Name;
|
||||
|
||||
public AsyncLogTargetWrapper(ILogTarget target, int queueLimit = -1, AsyncLogTargetOverflowAction overflowAction = AsyncLogTargetOverflowAction.Block)
|
||||
@ -52,15 +41,7 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
{
|
||||
try
|
||||
{
|
||||
LogEventArgs item = _messageQueue.Take();
|
||||
|
||||
if (item is FlushEventArgs flush)
|
||||
{
|
||||
flush.SignalEvent.Set();
|
||||
continue;
|
||||
}
|
||||
|
||||
_target.Log(this, item);
|
||||
_target.Log(this, _messageQueue.Take());
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
@ -87,26 +68,6 @@ namespace Ryujinx.Common.Logging.Targets
|
||||
}
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
if (_messageQueue.Count == 0 || _messageQueue.IsAddingCompleted)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
using var signal = new ManualResetEventSlim(false);
|
||||
try
|
||||
{
|
||||
_messageQueue.Add(new FlushEventArgs(signal));
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
signal.Wait();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
@ -106,7 +106,6 @@ namespace Ryujinx.Common
|
||||
"0100b3f000be2000", // Pokkén Tournament DX
|
||||
"0100187003a36000", // Pokémon: Let's Go Eevee!
|
||||
"010003f003a34000", // Pokémon: Let's Go Pikachu!
|
||||
"0100f43008c44000", // Pokémon Legends: Z-A
|
||||
|
||||
//Splatoon Franchise
|
||||
"0100f8f0000a2000", // Splatoon 2 (EU)
|
||||
|
||||
@ -1,4 +1,3 @@
|
||||
using Ryujinx.Common.Collections;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu.Memory;
|
||||
@ -73,7 +72,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
}
|
||||
|
||||
private readonly GpuChannel _channel;
|
||||
private readonly BitMap _invalidMap;
|
||||
private readonly ConcurrentQueue<DereferenceRequest> _dereferenceQueue = new();
|
||||
private TextureDescriptor _defaultDescriptor;
|
||||
|
||||
@ -168,7 +166,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
{
|
||||
_channel = channel;
|
||||
_aliasLists = new Dictionary<Texture, TextureAliasList>();
|
||||
_invalidMap = new BitMap(maximumId + 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -185,11 +182,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
if (_invalidMap.IsSet(id))
|
||||
{
|
||||
return ref descriptor;
|
||||
}
|
||||
|
||||
texture = PhysicalMemory.TextureCache.FindShortCache(descriptor);
|
||||
|
||||
if (texture == null)
|
||||
@ -206,7 +198,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
// If this happens, then the texture address is invalid, we can't add it to the cache.
|
||||
if (texture == null)
|
||||
{
|
||||
_invalidMap.Set(id);
|
||||
return ref descriptor;
|
||||
}
|
||||
}
|
||||
@ -524,8 +515,6 @@ namespace Ryujinx.Graphics.Gpu.Image
|
||||
RemoveAliasList(texture);
|
||||
}
|
||||
}
|
||||
|
||||
_invalidMap.Clear(id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -11,9 +11,12 @@ namespace Ryujinx.HLE.Debugger
|
||||
{
|
||||
public byte[] OriginalData { get; }
|
||||
|
||||
public Breakpoint(byte[] originalData)
|
||||
public bool IsStep { get; }
|
||||
|
||||
public Breakpoint(byte[] originalData, bool isStep)
|
||||
{
|
||||
OriginalData = originalData;
|
||||
IsStep = isStep;
|
||||
}
|
||||
}
|
||||
|
||||
@ -41,7 +44,7 @@ namespace Ryujinx.HLE.Debugger
|
||||
/// <param name="length">The length of the instruction to replace.</param>
|
||||
/// <param name="isStep">Indicates if this is a single-step breakpoint.</param>
|
||||
/// <returns>True if the breakpoint was set successfully; otherwise, false.</returns>
|
||||
public bool SetBreakPoint(ulong address, ulong length)
|
||||
public bool SetBreakPoint(ulong address, ulong length, bool isStep = false)
|
||||
{
|
||||
if (_breakpoints.ContainsKey(address))
|
||||
{
|
||||
@ -68,7 +71,7 @@ namespace Ryujinx.HLE.Debugger
|
||||
return false;
|
||||
}
|
||||
|
||||
var breakpoint = new Breakpoint(originalInstruction);
|
||||
var breakpoint = new Breakpoint(originalInstruction, isStep);
|
||||
if (_breakpoints.TryAdd(address, breakpoint))
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.GdbStub, $"Breakpoint set at 0x{address:X16}");
|
||||
@ -121,6 +124,30 @@ namespace Ryujinx.HLE.Debugger
|
||||
Logger.Debug?.Print(LogClass.GdbStub, "All breakpoints cleared.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears all currently set single-step software breakpoints.
|
||||
/// </summary>
|
||||
public void ClearAllStepBreakpoints()
|
||||
{
|
||||
var stepBreakpoints = _breakpoints.Where(p => p.Value.IsStep).ToList();
|
||||
|
||||
if (stepBreakpoints.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var bp in stepBreakpoints)
|
||||
{
|
||||
if (_breakpoints.TryRemove(bp.Key, out Breakpoint removedBreakpoint))
|
||||
{
|
||||
WriteMemory(bp.Key, removedBreakpoint.OriginalData);
|
||||
}
|
||||
}
|
||||
|
||||
Logger.Debug?.Print(LogClass.GdbStub, "All step breakpoints cleared.");
|
||||
}
|
||||
|
||||
|
||||
private byte[] GetBreakInstruction(ulong length)
|
||||
{
|
||||
if (_debugger.IsProcessAarch32)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@ -1,393 +0,0 @@
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using System.Linq;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Debugger.Gdb
|
||||
{
|
||||
class GdbCommandProcessor
|
||||
{
|
||||
public readonly GdbCommands Commands;
|
||||
|
||||
public GdbCommandProcessor(TcpListener listenerSocket, Socket clientSocket, NetworkStream readStream, NetworkStream writeStream, Debugger debugger)
|
||||
{
|
||||
Commands = new GdbCommands(listenerSocket, clientSocket, readStream, writeStream, debugger);
|
||||
}
|
||||
|
||||
private string previousThreadListXml = "";
|
||||
|
||||
public void Process(string cmd)
|
||||
{
|
||||
StringStream ss = new(cmd);
|
||||
|
||||
switch (ss.ReadChar())
|
||||
{
|
||||
case '!':
|
||||
if (!ss.IsEmpty())
|
||||
{
|
||||
goto unknownCommand;
|
||||
}
|
||||
|
||||
// Enable extended mode
|
||||
Commands.ReplyOK();
|
||||
break;
|
||||
case '?':
|
||||
if (!ss.IsEmpty())
|
||||
{
|
||||
goto unknownCommand;
|
||||
}
|
||||
|
||||
Commands.CommandQuery();
|
||||
break;
|
||||
case 'c':
|
||||
Commands.CommandContinue(ss.IsEmpty() ? null : ss.ReadRemainingAsHex());
|
||||
break;
|
||||
case 'D':
|
||||
if (!ss.IsEmpty())
|
||||
{
|
||||
goto unknownCommand;
|
||||
}
|
||||
|
||||
Commands.CommandDetach();
|
||||
break;
|
||||
case 'g':
|
||||
if (!ss.IsEmpty())
|
||||
{
|
||||
goto unknownCommand;
|
||||
}
|
||||
|
||||
Commands.CommandReadRegisters();
|
||||
break;
|
||||
case 'G':
|
||||
Commands.CommandWriteRegisters(ss);
|
||||
break;
|
||||
case 'H':
|
||||
{
|
||||
char op = ss.ReadChar();
|
||||
ulong? threadId = ss.ReadRemainingAsThreadUid();
|
||||
Commands.CommandSetThread(op, threadId);
|
||||
break;
|
||||
}
|
||||
case 'k':
|
||||
Logger.Notice.Print(LogClass.GdbStub, "Kill request received, detach instead");
|
||||
Commands.Reply("");
|
||||
Commands.CommandDetach();
|
||||
break;
|
||||
case 'm':
|
||||
{
|
||||
ulong addr = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadRemainingAsHex();
|
||||
Commands.CommandReadMemory(addr, len);
|
||||
break;
|
||||
}
|
||||
case 'M':
|
||||
{
|
||||
ulong addr = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadUntilAsHex(':');
|
||||
Commands.CommandWriteMemory(addr, len, ss);
|
||||
break;
|
||||
}
|
||||
case 'p':
|
||||
{
|
||||
ulong gdbRegId = ss.ReadRemainingAsHex();
|
||||
Commands.CommandReadRegister((int)gdbRegId);
|
||||
break;
|
||||
}
|
||||
case 'P':
|
||||
{
|
||||
ulong gdbRegId = ss.ReadUntilAsHex('=');
|
||||
Commands.CommandWriteRegister((int)gdbRegId, ss);
|
||||
break;
|
||||
}
|
||||
case 'q':
|
||||
if (ss.ConsumeRemaining("GDBServerVersion"))
|
||||
{
|
||||
Commands.Reply($"name:Ryujinx;version:{ReleaseInformation.Version};");
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumeRemaining("HostInfo"))
|
||||
{
|
||||
if (Commands.Debugger.IsProcessAarch32)
|
||||
{
|
||||
Commands.Reply(
|
||||
$"triple:{Helpers.ToHex("arm-unknown-linux-android")};endian:little;ptrsize:4;hostname:{Helpers.ToHex("Ryujinx")};");
|
||||
}
|
||||
else
|
||||
{
|
||||
Commands.Reply(
|
||||
$"triple:{Helpers.ToHex("aarch64-unknown-linux-android")};endian:little;ptrsize:8;hostname:{Helpers.ToHex("Ryujinx")};");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumeRemaining("ProcessInfo"))
|
||||
{
|
||||
if (Commands.Debugger.IsProcessAarch32)
|
||||
{
|
||||
Commands.Reply(
|
||||
$"pid:1;cputype:12;cpusubtype:0;triple:{Helpers.ToHex("arm-unknown-linux-android")};ostype:unknown;vendor:none;endian:little;ptrsize:4;");
|
||||
}
|
||||
else
|
||||
{
|
||||
Commands.Reply(
|
||||
$"pid:1;cputype:100000c;cpusubtype:0;triple:{Helpers.ToHex("aarch64-unknown-linux-android")};ostype:unknown;vendor:none;endian:little;ptrsize:8;");
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix("Supported:") || ss.ConsumeRemaining("Supported"))
|
||||
{
|
||||
Commands.Reply("PacketSize=10000;qXfer:features:read+;qXfer:threads:read+;vContSupported+");
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix("Rcmd,"))
|
||||
{
|
||||
string hexCommand = ss.ReadRemaining();
|
||||
Commands.HandleQRcmdCommand(hexCommand);
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumeRemaining("fThreadInfo"))
|
||||
{
|
||||
Commands. Reply($"m{string.Join(",", Commands.Debugger.DebugProcess.GetThreadUids().Select(x => $"{x:x}"))}");
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumeRemaining("sThreadInfo"))
|
||||
{
|
||||
Commands.Reply("l");
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix("ThreadExtraInfo,"))
|
||||
{
|
||||
ulong? threadId = ss.ReadRemainingAsThreadUid();
|
||||
if (threadId == null)
|
||||
{
|
||||
Commands.ReplyError();
|
||||
break;
|
||||
}
|
||||
|
||||
Commands.Reply(Helpers.ToHex(
|
||||
Commands.Debugger.DebugProcess.IsThreadPaused(
|
||||
Commands.Debugger.DebugProcess.GetThread(threadId.Value))
|
||||
? "Paused"
|
||||
: "Running"
|
||||
)
|
||||
);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix("Xfer:threads:read:"))
|
||||
{
|
||||
ss.ReadUntil(':');
|
||||
ulong offset = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadRemainingAsHex();
|
||||
|
||||
var data = "";
|
||||
if (offset > 0)
|
||||
{
|
||||
data = previousThreadListXml;
|
||||
}
|
||||
else
|
||||
{
|
||||
previousThreadListXml = data = GetThreadListXml();
|
||||
}
|
||||
|
||||
if (offset >= (ulong)data.Length)
|
||||
{
|
||||
Commands.Reply("l");
|
||||
break;
|
||||
}
|
||||
|
||||
if (len >= (ulong)data.Length - offset)
|
||||
{
|
||||
Commands.Reply("l" + Helpers.ToBinaryFormat(data.Substring((int)offset)));
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
Commands.Reply("m" + Helpers.ToBinaryFormat(data.Substring((int)offset, (int)len)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix("Xfer:features:read:"))
|
||||
{
|
||||
string feature = ss.ReadUntil(':');
|
||||
ulong offset = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadRemainingAsHex();
|
||||
|
||||
if (feature == "target.xml")
|
||||
{
|
||||
feature = Commands.Debugger.IsProcessAarch32 ? "target32.xml" : "target64.xml";
|
||||
}
|
||||
|
||||
string data;
|
||||
if (RegisterInformation.Features.TryGetValue(feature, out data))
|
||||
{
|
||||
if (offset >= (ulong)data.Length)
|
||||
{
|
||||
Commands.Reply("l");
|
||||
break;
|
||||
}
|
||||
|
||||
if (len >= (ulong)data.Length - offset)
|
||||
{
|
||||
Commands.Reply("l" + Helpers.ToBinaryFormat(data.Substring((int)offset)));
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
Commands.Reply("m" + Helpers.ToBinaryFormat(data.Substring((int)offset, (int)len)));
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Commands.Reply("E00"); // Invalid annex
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
goto unknownCommand;
|
||||
case 'Q':
|
||||
goto unknownCommand;
|
||||
case 's':
|
||||
Commands.CommandStep(ss.IsEmpty() ? null : ss.ReadRemainingAsHex());
|
||||
break;
|
||||
case 'T':
|
||||
{
|
||||
ulong? threadId = ss.ReadRemainingAsThreadUid();
|
||||
Commands.CommandIsAlive(threadId);
|
||||
break;
|
||||
}
|
||||
case 'v':
|
||||
if (ss.ConsumePrefix("Cont"))
|
||||
{
|
||||
if (ss.ConsumeRemaining("?"))
|
||||
{
|
||||
Commands.Reply("vCont;c;C;s;S");
|
||||
break;
|
||||
}
|
||||
|
||||
if (ss.ConsumePrefix(";"))
|
||||
{
|
||||
Commands.HandleVContCommand(ss);
|
||||
break;
|
||||
}
|
||||
|
||||
goto unknownCommand;
|
||||
}
|
||||
|
||||
if (ss.ConsumeRemaining("MustReplyEmpty"))
|
||||
{
|
||||
Commands.Reply("");
|
||||
break;
|
||||
}
|
||||
|
||||
goto unknownCommand;
|
||||
case 'Z':
|
||||
{
|
||||
string type = ss.ReadUntil(',');
|
||||
ulong addr = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadLengthAsHex(1);
|
||||
string extra = ss.ReadRemaining();
|
||||
|
||||
if (extra.Length > 0)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.GdbStub, $"Unsupported Z command extra data: {extra}");
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case "0": // Software breakpoint
|
||||
if (!Commands.Debugger.BreakpointManager.SetBreakPoint(addr, len))
|
||||
{
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
Commands.ReplyOK();
|
||||
return;
|
||||
case "1": // Hardware breakpoint
|
||||
case "2": // Write watchpoint
|
||||
case "3": // Read watchpoint
|
||||
case "4": // Access watchpoint
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
default:
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
case 'z':
|
||||
{
|
||||
string type = ss.ReadUntil(',');
|
||||
ss.ConsumePrefix(",");
|
||||
ulong addr = ss.ReadUntilAsHex(',');
|
||||
ulong len = ss.ReadLengthAsHex(1);
|
||||
string extra = ss.ReadRemaining();
|
||||
|
||||
if (extra.Length > 0)
|
||||
{
|
||||
Logger.Notice.Print(LogClass.GdbStub, $"Unsupported z command extra data: {extra}");
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case "0": // Software breakpoint
|
||||
if (!Commands.Debugger.BreakpointManager.ClearBreakPoint(addr, len))
|
||||
{
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
Commands.ReplyOK();
|
||||
return;
|
||||
case "1": // Hardware breakpoint
|
||||
case "2": // Write watchpoint
|
||||
case "3": // Read watchpoint
|
||||
case "4": // Access watchpoint
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
default:
|
||||
Commands.ReplyError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
default:
|
||||
unknownCommand:
|
||||
Logger.Notice.Print(LogClass.GdbStub, $"Unknown command: {cmd}");
|
||||
Commands.Reply("");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private string GetThreadListXml()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.Append("<?xml version=\"1.0\"?><threads>\n");
|
||||
|
||||
foreach (var thread in Commands.Debugger.GetThreads())
|
||||
{
|
||||
string threadName = System.Security.SecurityElement.Escape(thread.GetThreadName());
|
||||
sb.Append(
|
||||
$"<thread id=\"{thread.ThreadUid:x}\" name=\"{threadName}\">{(Commands.Debugger.DebugProcess.IsThreadPaused(thread) ? "Paused" : "Running")}</thread>\n");
|
||||
}
|
||||
|
||||
sb.Append("</threads>");
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,489 +0,0 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Memory;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Debugger.Gdb
|
||||
{
|
||||
class GdbCommands
|
||||
{
|
||||
const int GdbRegisterCount64 = 68;
|
||||
const int GdbRegisterCount32 = 66;
|
||||
|
||||
public readonly Debugger Debugger;
|
||||
|
||||
private readonly TcpListener _listenerSocket;
|
||||
private readonly Socket _clientSocket;
|
||||
private readonly NetworkStream _readStream;
|
||||
private readonly NetworkStream _writeStream;
|
||||
|
||||
|
||||
public GdbCommands(TcpListener listenerSocket, Socket clientSocket, NetworkStream readStream,
|
||||
NetworkStream writeStream, Debugger debugger)
|
||||
{
|
||||
_listenerSocket = listenerSocket;
|
||||
_clientSocket = clientSocket;
|
||||
_readStream = readStream;
|
||||
_writeStream = writeStream;
|
||||
Debugger = debugger;
|
||||
}
|
||||
|
||||
public void Reply(string cmd)
|
||||
{
|
||||
Logger.Debug?.Print(LogClass.GdbStub, $"Reply: {cmd}");
|
||||
_writeStream.Write(Encoding.ASCII.GetBytes($"${cmd}#{Helpers.CalculateChecksum(cmd):x2}"));
|
||||
}
|
||||
|
||||
public void ReplyOK() => Reply("OK");
|
||||
|
||||
public void ReplyError() => Reply("E01");
|
||||
|
||||
internal void CommandQuery()
|
||||
{
|
||||
// GDB is performing initial contact. Stop everything.
|
||||
Debugger.DebugProcess.DebugStop();
|
||||
Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.GetThreadUids().First();
|
||||
Reply($"T05thread:{Debugger.CThread:x};");
|
||||
}
|
||||
|
||||
internal void CommandInterrupt()
|
||||
{
|
||||
// GDB is requesting an interrupt. Stop everything.
|
||||
Debugger.DebugProcess.DebugStop();
|
||||
if (Debugger.GThread == null || Debugger.GetThreads().All(x => x.ThreadUid != Debugger.GThread.Value))
|
||||
{
|
||||
Debugger.GThread = Debugger.CThread = Debugger.DebugProcess.GetThreadUids().First();
|
||||
}
|
||||
|
||||
Reply($"T02thread:{Debugger.GThread:x};");
|
||||
}
|
||||
|
||||
internal void CommandContinue(ulong? newPc)
|
||||
{
|
||||
if (newPc.HasValue)
|
||||
{
|
||||
if (Debugger.CThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
Debugger.DebugProcess.GetThread(Debugger.CThread.Value).Context.DebugPc = newPc.Value;
|
||||
}
|
||||
|
||||
Debugger.DebugProcess.DebugContinue();
|
||||
}
|
||||
|
||||
internal void CommandDetach()
|
||||
{
|
||||
Debugger.BreakpointManager.ClearAll();
|
||||
CommandContinue(null);
|
||||
}
|
||||
|
||||
internal void CommandReadRegisters()
|
||||
{
|
||||
if (Debugger.GThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
|
||||
string registers = "";
|
||||
if (Debugger.IsProcessAarch32)
|
||||
{
|
||||
for (int i = 0; i < GdbRegisterCount32; i++)
|
||||
{
|
||||
registers += GdbRegisters.Read32(ctx, i);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < GdbRegisterCount64; i++)
|
||||
{
|
||||
registers += GdbRegisters.Read64(ctx, i);
|
||||
}
|
||||
}
|
||||
|
||||
Reply(registers);
|
||||
}
|
||||
|
||||
internal void CommandWriteRegisters(StringStream ss)
|
||||
{
|
||||
if (Debugger.GThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
|
||||
if (Debugger.IsProcessAarch32)
|
||||
{
|
||||
for (int i = 0; i < GdbRegisterCount32; i++)
|
||||
{
|
||||
if (!GdbRegisters.Write32(ctx, i, ss))
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < GdbRegisterCount64; i++)
|
||||
{
|
||||
if (!GdbRegisters.Write64(ctx, i, ss))
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ss.IsEmpty())
|
||||
{
|
||||
ReplyOK();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandSetThread(char op, ulong? threadId)
|
||||
{
|
||||
if (threadId is 0 or null)
|
||||
{
|
||||
var threads = Debugger.GetThreads();
|
||||
if (threads.Length == 0)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
threadId = threads.First().ThreadUid;
|
||||
}
|
||||
|
||||
if (Debugger.DebugProcess.GetThread(threadId.Value) == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
switch (op)
|
||||
{
|
||||
case 'c':
|
||||
Debugger.CThread = threadId;
|
||||
ReplyOK();
|
||||
return;
|
||||
case 'g':
|
||||
Debugger.GThread = threadId;
|
||||
ReplyOK();
|
||||
return;
|
||||
default:
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandReadMemory(ulong addr, ulong len)
|
||||
{
|
||||
try
|
||||
{
|
||||
var data = new byte[len];
|
||||
Debugger.DebugProcess.CpuMemory.Read(addr, data);
|
||||
Reply(Helpers.ToHex(data));
|
||||
}
|
||||
catch (InvalidMemoryRegionException)
|
||||
{
|
||||
// InvalidAccessHandler will show an error message, we log it again to tell user the error is from GDB (which can be ignored)
|
||||
// TODO: Do not let InvalidAccessHandler show the error message
|
||||
Logger.Notice.Print(LogClass.GdbStub, $"GDB failed to read memory at 0x{addr:X16}");
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandWriteMemory(ulong addr, ulong len, StringStream ss)
|
||||
{
|
||||
try
|
||||
{
|
||||
var data = new byte[len];
|
||||
for (ulong i = 0; i < len; i++)
|
||||
{
|
||||
data[i] = (byte)ss.ReadLengthAsHex(2);
|
||||
}
|
||||
|
||||
Debugger.DebugProcess.CpuMemory.Write(addr, data);
|
||||
Debugger.DebugProcess.InvalidateCacheRegion(addr, len);
|
||||
ReplyOK();
|
||||
}
|
||||
catch (InvalidMemoryRegionException)
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandReadRegister(int gdbRegId)
|
||||
{
|
||||
if (Debugger.GThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
|
||||
string result;
|
||||
if (Debugger.IsProcessAarch32)
|
||||
{
|
||||
result = GdbRegisters.Read32(ctx, gdbRegId);
|
||||
if (result != null)
|
||||
{
|
||||
Reply(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result = GdbRegisters.Read64(ctx, gdbRegId);
|
||||
if (result != null)
|
||||
{
|
||||
Reply(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandWriteRegister(int gdbRegId, StringStream ss)
|
||||
{
|
||||
if (Debugger.GThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
var ctx = Debugger.DebugProcess.GetThread(Debugger.GThread.Value).Context;
|
||||
if (Debugger.IsProcessAarch32)
|
||||
{
|
||||
if (GdbRegisters.Write32(ctx, gdbRegId, ss) && ss.IsEmpty())
|
||||
{
|
||||
ReplyOK();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GdbRegisters.Write64(ctx, gdbRegId, ss) && ss.IsEmpty())
|
||||
{
|
||||
ReplyOK();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandStep(ulong? newPc)
|
||||
{
|
||||
if (Debugger.CThread == null)
|
||||
{
|
||||
ReplyError();
|
||||
return;
|
||||
}
|
||||
|
||||
var thread = Debugger.DebugProcess.GetThread(Debugger.CThread.Value);
|
||||
|
||||
if (newPc.HasValue)
|
||||
{
|
||||
thread.Context.DebugPc = newPc.Value;
|
||||
}
|
||||
|
||||
if (!Debugger.DebugProcess.DebugStep(thread))
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debugger.GThread = Debugger.CThread = thread.ThreadUid;
|
||||
Reply($"T05thread:{thread.ThreadUid:x};");
|
||||
}
|
||||
}
|
||||
|
||||
internal void CommandIsAlive(ulong? threadId)
|
||||
{
|
||||
if (Debugger.GetThreads().Any(x => x.ThreadUid == threadId))
|
||||
{
|
||||
ReplyOK();
|
||||
}
|
||||
else
|
||||
{
|
||||
Reply("E00");
|
||||
}
|
||||
}
|
||||
|
||||
enum VContAction
|
||||
{
|
||||
None,
|
||||
Continue,
|
||||
Stop,
|
||||
Step
|
||||
}
|
||||
|
||||
record VContPendingAction(VContAction Action, ushort? Signal = null);
|
||||
|
||||
internal void HandleVContCommand(StringStream ss)
|
||||
{
|
||||
string[] rawActions = ss.ReadRemaining().Split(';', StringSplitOptions.RemoveEmptyEntries);
|
||||
|
||||
var threadActionMap = new Dictionary<ulong, VContPendingAction>();
|
||||
foreach (var thread in Debugger.GetThreads())
|
||||
{
|
||||
threadActionMap[thread.ThreadUid] = new VContPendingAction(VContAction.None);
|
||||
}
|
||||
|
||||
VContAction defaultAction = VContAction.None;
|
||||
|
||||
// For each inferior thread, the *leftmost* action with a matching thread-id is applied.
|
||||
for (int i = rawActions.Length - 1; i >= 0; i--)
|
||||
{
|
||||
var rawAction = rawActions[i];
|
||||
var stream = new StringStream(rawAction);
|
||||
|
||||
char cmd = stream.ReadChar();
|
||||
VContAction action = cmd switch
|
||||
{
|
||||
'c' or 'C' => VContAction.Continue,
|
||||
's' or 'S' => VContAction.Step,
|
||||
't' => VContAction.Stop,
|
||||
_ => VContAction.None
|
||||
};
|
||||
|
||||
// Note: We don't support signals yet.
|
||||
ushort? signal = null;
|
||||
if (cmd is 'C' or 'S')
|
||||
{
|
||||
signal = (ushort)stream.ReadLengthAsHex(2);
|
||||
}
|
||||
|
||||
ulong? threadId = null;
|
||||
if (stream.ConsumePrefix(":"))
|
||||
{
|
||||
threadId = stream.ReadRemainingAsThreadUid();
|
||||
}
|
||||
|
||||
if (threadId.HasValue)
|
||||
{
|
||||
if (threadActionMap.ContainsKey(threadId.Value))
|
||||
{
|
||||
threadActionMap[threadId.Value] = new VContPendingAction(action, signal);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var row in threadActionMap.ToList())
|
||||
{
|
||||
threadActionMap[row.Key] = new VContPendingAction(action, signal);
|
||||
}
|
||||
|
||||
if (action == VContAction.Continue)
|
||||
{
|
||||
defaultAction = action;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.GdbStub,
|
||||
$"Received vCont command with unsupported default action: {rawAction}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool hasError = false;
|
||||
|
||||
foreach (var (threadUid, action) in threadActionMap)
|
||||
{
|
||||
if (action.Action == VContAction.Step)
|
||||
{
|
||||
var thread = Debugger.DebugProcess.GetThread(threadUid);
|
||||
if (!Debugger.DebugProcess.DebugStep(thread))
|
||||
{
|
||||
hasError = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we receive "vCont;c", just continue the process.
|
||||
// If we receive something like "vCont;c:2e;c:2f" (IDA Pro will send commands like this), continue these threads.
|
||||
// For "vCont;s:2f;c", `DebugProcess.DebugStep()` will continue and suspend other threads if needed, so we don't do anything here.
|
||||
if (threadActionMap.Values.All(a => a.Action == VContAction.Continue))
|
||||
{
|
||||
Debugger.DebugProcess.DebugContinue();
|
||||
}
|
||||
else if (defaultAction == VContAction.None)
|
||||
{
|
||||
foreach (var (threadUid, action) in threadActionMap)
|
||||
{
|
||||
if (action.Action == VContAction.Continue)
|
||||
{
|
||||
Debugger.DebugProcess.DebugContinue(Debugger.DebugProcess.GetThread(threadUid));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasError)
|
||||
{
|
||||
ReplyError();
|
||||
}
|
||||
else
|
||||
{
|
||||
ReplyOK();
|
||||
}
|
||||
|
||||
foreach (var (threadUid, action) in threadActionMap)
|
||||
{
|
||||
if (action.Action == VContAction.Step)
|
||||
{
|
||||
Debugger.GThread = Debugger.CThread = threadUid;
|
||||
Reply($"T05thread:{threadUid:x};");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal void HandleQRcmdCommand(string hexCommand)
|
||||
{
|
||||
try
|
||||
{
|
||||
string command = Helpers.FromHex(hexCommand);
|
||||
Logger.Debug?.Print(LogClass.GdbStub, $"Received Rcmd: {command}");
|
||||
|
||||
string response = command.Trim().ToLowerInvariant() switch
|
||||
{
|
||||
"help" => "backtrace\nbt\nregisters\nreg\nget info\nminidump\n",
|
||||
"get info" => Debugger.GetProcessInfo(),
|
||||
"backtrace" or "bt" => Debugger.GetStackTrace(),
|
||||
"registers" or "reg" => Debugger.GetRegisters(),
|
||||
"minidump" => Debugger.GetMinidump(),
|
||||
_ => $"Unknown command: {command}\n"
|
||||
};
|
||||
|
||||
Reply(Helpers.ToHex(response));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.GdbStub, $"Error processing Rcmd: {e.Message}");
|
||||
ReplyError();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,160 +0,0 @@
|
||||
using ARMeilleure.State;
|
||||
using Ryujinx.Cpu;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Debugger.Gdb
|
||||
{
|
||||
static class GdbRegisters
|
||||
{
|
||||
/*
|
||||
FPCR = FPSR & ~FpcrMask
|
||||
All of FPCR's bits are reserved in FPCR and vice versa,
|
||||
see ARM's documentation.
|
||||
*/
|
||||
private const uint FpcrMask = 0xfc1fffff;
|
||||
|
||||
public static string Read64(IExecutionContext state, int gdbRegId)
|
||||
{
|
||||
switch (gdbRegId)
|
||||
{
|
||||
case >= 0 and <= 31:
|
||||
return Helpers.ToHex(BitConverter.GetBytes(state.GetX(gdbRegId)));
|
||||
case 32:
|
||||
return Helpers.ToHex(BitConverter.GetBytes(state.DebugPc));
|
||||
case 33:
|
||||
return Helpers.ToHex(BitConverter.GetBytes(state.Pstate));
|
||||
case >= 34 and <= 65:
|
||||
return Helpers.ToHex(state.GetV(gdbRegId - 34).ToArray());
|
||||
case 66:
|
||||
return Helpers.ToHex(BitConverter.GetBytes((uint)state.Fpsr));
|
||||
case 67:
|
||||
return Helpers.ToHex(BitConverter.GetBytes((uint)state.Fpcr));
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Write64(IExecutionContext state, int gdbRegId, StringStream ss)
|
||||
{
|
||||
switch (gdbRegId)
|
||||
{
|
||||
case >= 0 and <= 31:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(16);
|
||||
state.SetX(gdbRegId, value);
|
||||
return true;
|
||||
}
|
||||
case 32:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(16);
|
||||
state.DebugPc = value;
|
||||
return true;
|
||||
}
|
||||
case 33:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.Pstate = (uint)value;
|
||||
return true;
|
||||
}
|
||||
case >= 34 and <= 65:
|
||||
{
|
||||
ulong value0 = ss.ReadLengthAsLEHex(16);
|
||||
ulong value1 = ss.ReadLengthAsLEHex(16);
|
||||
state.SetV(gdbRegId - 34, new V128(value0, value1));
|
||||
return true;
|
||||
}
|
||||
case 66:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.Fpsr = (uint)value;
|
||||
return true;
|
||||
}
|
||||
case 67:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.Fpcr = (uint)value;
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static string Read32(IExecutionContext state, int gdbRegId)
|
||||
{
|
||||
switch (gdbRegId)
|
||||
{
|
||||
case >= 0 and <= 14:
|
||||
return Helpers.ToHex(BitConverter.GetBytes((uint)state.GetX(gdbRegId)));
|
||||
case 15:
|
||||
return Helpers.ToHex(BitConverter.GetBytes((uint)state.DebugPc));
|
||||
case 16:
|
||||
return Helpers.ToHex(BitConverter.GetBytes((uint)state.Pstate));
|
||||
case >= 17 and <= 32:
|
||||
return Helpers.ToHex(state.GetV(gdbRegId - 17).ToArray());
|
||||
case >= 33 and <= 64:
|
||||
int reg = (gdbRegId - 33);
|
||||
int n = reg / 2;
|
||||
int shift = reg % 2;
|
||||
ulong value = state.GetV(n).Extract<ulong>(shift);
|
||||
return Helpers.ToHex(BitConverter.GetBytes(value));
|
||||
case 65:
|
||||
uint fpscr = (uint)state.Fpsr | (uint)state.Fpcr;
|
||||
return Helpers.ToHex(BitConverter.GetBytes(fpscr));
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Write32(IExecutionContext state, int gdbRegId, StringStream ss)
|
||||
{
|
||||
switch (gdbRegId)
|
||||
{
|
||||
case >= 0 and <= 14:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.SetX(gdbRegId, value);
|
||||
return true;
|
||||
}
|
||||
case 15:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.DebugPc = value;
|
||||
return true;
|
||||
}
|
||||
case 16:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.Pstate = (uint)value;
|
||||
return true;
|
||||
}
|
||||
case >= 17 and <= 32:
|
||||
{
|
||||
ulong value0 = ss.ReadLengthAsLEHex(16);
|
||||
ulong value1 = ss.ReadLengthAsLEHex(16);
|
||||
state.SetV(gdbRegId - 17, new V128(value0, value1));
|
||||
return true;
|
||||
}
|
||||
case >= 33 and <= 64:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(16);
|
||||
int regId = (gdbRegId - 33);
|
||||
int regNum = regId / 2;
|
||||
int shift = regId % 2;
|
||||
V128 reg = state.GetV(regNum);
|
||||
reg.Insert(shift, value);
|
||||
return true;
|
||||
}
|
||||
case 65:
|
||||
{
|
||||
ulong value = ss.ReadLengthAsLEHex(8);
|
||||
state.Fpsr = (uint)value & FpcrMask;
|
||||
state.Fpcr = (uint)value & ~FpcrMask;
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1,50 +0,0 @@
|
||||
using Gommon;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace Ryujinx.HLE.Debugger
|
||||
{
|
||||
public static class Helpers
|
||||
{
|
||||
public static byte CalculateChecksum(string cmd)
|
||||
{
|
||||
byte checksum = 0;
|
||||
foreach (char x in cmd)
|
||||
{
|
||||
unchecked
|
||||
{
|
||||
checksum += (byte)x;
|
||||
}
|
||||
}
|
||||
|
||||
return checksum;
|
||||
}
|
||||
|
||||
public static string FromHex(string hexString)
|
||||
{
|
||||
if (string.IsNullOrEmpty(hexString))
|
||||
return string.Empty;
|
||||
|
||||
byte[] bytes = Convert.FromHexString(hexString);
|
||||
return Encoding.ASCII.GetString(bytes);
|
||||
}
|
||||
|
||||
public static string ToHex(byte[] bytes) => string.Join("", bytes.Select(x => $"{x:x2}"));
|
||||
|
||||
public static string ToHex(string str) => ToHex(Encoding.ASCII.GetBytes(str));
|
||||
|
||||
public static string ToBinaryFormat(string str) => ToBinaryFormat(Encoding.ASCII.GetBytes(str));
|
||||
public static string ToBinaryFormat(byte[] bytes) =>
|
||||
bytes.Select(x =>
|
||||
x switch
|
||||
{
|
||||
(byte)'#' => "}\x03",
|
||||
(byte)'$' => "}\x04",
|
||||
(byte)'*' => "}\x0a",
|
||||
(byte)'}' => "}\x5d",
|
||||
_ => Convert.ToChar(x).ToString(),
|
||||
}
|
||||
).JoinToString(string.Empty);
|
||||
}
|
||||
}
|
||||
@ -17,7 +17,7 @@ namespace Ryujinx.HLE.Debugger
|
||||
|
||||
private static string GetEmbeddedResourceContent(string resourceName)
|
||||
{
|
||||
Stream stream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.HLE.Debugger.Gdb.Xml." + resourceName);
|
||||
Stream stream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream("Ryujinx.HLE.Debugger.GdbXml." + resourceName);
|
||||
StreamReader reader = new StreamReader(stream);
|
||||
string result = reader.ReadToEnd();
|
||||
reader.Dispose();
|
||||
|
||||
@ -3,7 +3,7 @@ using System.Globalization;
|
||||
|
||||
namespace Ryujinx.HLE.Debugger
|
||||
{
|
||||
internal class StringStream
|
||||
class StringStream
|
||||
{
|
||||
private readonly string Data;
|
||||
private int Position;
|
||||
|
||||
@ -29,7 +29,6 @@ namespace Ryujinx.HLE.HOS.Kernel
|
||||
capabilities,
|
||||
context.ResourceLimit,
|
||||
MemoryRegion.Service,
|
||||
context.Device.Configuration.MemoryConfiguration,
|
||||
null,
|
||||
customThreadStart);
|
||||
|
||||
|
||||
@ -102,7 +102,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
ProcessCreationFlags flags,
|
||||
bool fromBack,
|
||||
MemoryRegion memRegion,
|
||||
MemoryConfiguration memConfig,
|
||||
ulong address,
|
||||
ulong size,
|
||||
KMemoryBlockSlabManager slabManager)
|
||||
@ -118,7 +117,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
addrSpaceBase,
|
||||
addrSpaceSize,
|
||||
memRegion,
|
||||
memConfig,
|
||||
address,
|
||||
size,
|
||||
slabManager);
|
||||
@ -161,7 +159,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
ulong addrSpaceStart,
|
||||
ulong addrSpaceEnd,
|
||||
MemoryRegion memRegion,
|
||||
MemoryConfiguration memConfig,
|
||||
ulong address,
|
||||
ulong size,
|
||||
KMemoryBlockSlabManager slabManager)
|
||||
@ -196,7 +193,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
|
||||
case ProcessCreationFlags.AddressSpace64BitDeprecated:
|
||||
aliasRegion.Size = 0x180000000;
|
||||
heapRegion.Size = memConfig == MemoryConfiguration.MemoryConfiguration12GiB ? 0x300000000u : 0x180000000u;
|
||||
heapRegion.Size = 0x180000000;
|
||||
stackRegion.Size = 0;
|
||||
tlsIoRegion.Size = 0;
|
||||
CodeRegionStart = 0x8000000;
|
||||
@ -226,7 +223,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
int addressSpaceWidth = (int)ulong.Log2(_reservedAddressSpaceSize);
|
||||
|
||||
aliasRegion.Size = 1UL << (addressSpaceWidth - 3);
|
||||
heapRegion.Size = memConfig == MemoryConfiguration.MemoryConfiguration12GiB ? 0x300000000u : 0x180000000u;
|
||||
heapRegion.Size = 0x180000000;
|
||||
stackRegion.Size = 1UL << (addressSpaceWidth - 8);
|
||||
tlsIoRegion.Size = 1UL << (addressSpaceWidth - 3);
|
||||
CodeRegionStart = BitUtils.AlignDown(address, RegionAlignment);
|
||||
@ -240,7 +237,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
|
||||
else
|
||||
{
|
||||
aliasRegion.Size = 0x1000000000;
|
||||
heapRegion.Size = memConfig == MemoryConfiguration.MemoryConfiguration12GiB ? 0x300000000u : 0x180000000u;
|
||||
heapRegion.Size = 0x180000000;
|
||||
stackRegion.Size = 0x80000000;
|
||||
tlsIoRegion.Size = 0x1000000000;
|
||||
CodeRegionStart = BitUtils.AlignDown(address, RegionAlignment);
|
||||
|
||||
@ -124,7 +124,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
KPageList pageList,
|
||||
KResourceLimit resourceLimit,
|
||||
MemoryRegion memRegion,
|
||||
MemoryConfiguration memConfig,
|
||||
IProcessContextFactory contextFactory,
|
||||
ThreadStart customThreadStart = null)
|
||||
{
|
||||
@ -154,7 +153,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
creationInfo.Flags,
|
||||
!creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr),
|
||||
memRegion,
|
||||
memConfig,
|
||||
codeAddress,
|
||||
codeSize,
|
||||
slabManager);
|
||||
@ -191,7 +189,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
ReadOnlySpan<uint> capabilities,
|
||||
KResourceLimit resourceLimit,
|
||||
MemoryRegion memRegion,
|
||||
MemoryConfiguration memConfig,
|
||||
IProcessContextFactory contextFactory,
|
||||
ThreadStart customThreadStart = null)
|
||||
{
|
||||
@ -255,7 +252,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
creationInfo.Flags,
|
||||
!creationInfo.Flags.HasFlag(ProcessCreationFlags.EnableAslr),
|
||||
memRegion,
|
||||
memConfig,
|
||||
codeAddress,
|
||||
codeSize,
|
||||
slabManager);
|
||||
@ -1099,8 +1095,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
|
||||
Logger.Error?.Print(LogClass.Cpu, $"Invalid memory access at virtual address 0x{va:X16}.");
|
||||
|
||||
Logger.Flush();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1109,8 +1103,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
|
||||
KernelStatic.GetCurrentThread().PrintGuestStackTrace();
|
||||
KernelStatic.GetCurrentThread()?.PrintGuestRegisterPrintout();
|
||||
|
||||
Logger.Flush();
|
||||
|
||||
throw new UndefinedInstructionException(address, opCode);
|
||||
}
|
||||
|
||||
|
||||
@ -137,7 +137,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
||||
capabilities,
|
||||
resourceLimit,
|
||||
memRegion,
|
||||
_context.Device.Configuration.MemoryConfiguration,
|
||||
contextFactory,
|
||||
customThreadStart);
|
||||
|
||||
@ -889,7 +888,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
||||
[Svc(1)]
|
||||
public Result SetHeapSize([PointerSized] out ulong address, [PointerSized] ulong size)
|
||||
{
|
||||
if ((size & 0xfffffffd001fffff) != 0)
|
||||
if ((size & 0xfffffffe001fffff) != 0)
|
||||
{
|
||||
address = 0;
|
||||
|
||||
@ -1894,9 +1893,6 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Error?.Print(LogClass.KernelSvc, "The guest program broke execution!");
|
||||
Logger.Flush();
|
||||
|
||||
// TODO: Debug events.
|
||||
currentThread.Owner.TerminateCurrentProcess();
|
||||
|
||||
|
||||
@ -293,12 +293,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
KThread currentThread = KernelStatic.GetCurrentThread();
|
||||
KThread selectedThread = _state.SelectedThread;
|
||||
|
||||
if (!currentThread.IsThreadNamed && currentThread.GetThreadName() != "")
|
||||
{
|
||||
currentThread.HostThread.Name = $"<{currentThread.GetThreadName()}>";
|
||||
currentThread.IsThreadNamed = true;
|
||||
}
|
||||
|
||||
// If the thread is already scheduled and running on the core, we have nothing to do.
|
||||
if (currentThread == selectedThread)
|
||||
{
|
||||
|
||||
@ -53,8 +53,6 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
|
||||
public ulong AffinityMask { get; set; }
|
||||
|
||||
public ulong ThreadUid { get; private set; }
|
||||
|
||||
public bool IsThreadNamed { get; set; }
|
||||
|
||||
private long _totalTimeRunning;
|
||||
|
||||
|
||||
@ -189,7 +189,7 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
codeAddress,
|
||||
codeSize);
|
||||
|
||||
result = process.InitializeKip(creationInfo, kip.Capabilities, pageList, context.ResourceLimit, memoryRegion, context.Device.Configuration.MemoryConfiguration, processContextFactory);
|
||||
result = process.InitializeKip(creationInfo, kip.Capabilities, pageList, context.ResourceLimit, memoryRegion, processContextFactory);
|
||||
if (result != Result.Success)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Loader, $"Process initialization returned error \"{result}\".");
|
||||
@ -389,7 +389,6 @@ namespace Ryujinx.HLE.Loaders.Processes
|
||||
MemoryMarshal.Cast<byte, uint>(npdm.KernelCapabilityData),
|
||||
resourceLimit,
|
||||
memoryRegion,
|
||||
context.Device.Configuration.MemoryConfiguration,
|
||||
processContextFactory);
|
||||
|
||||
if (result != Result.Success)
|
||||
|
||||
@ -33,12 +33,12 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="Debugger\Gdb\Xml\aarch64-core.xml" />
|
||||
<None Remove="Debugger\Gdb\Xml\aarch64-fpu.xml" />
|
||||
<None Remove="Debugger\Gdb\Xml\arm-core.xml" />
|
||||
<None Remove="Debugger\Gdb\Xml\arm-neon.xml" />
|
||||
<None Remove="Debugger\Gdb\Xml\target64.xml" />
|
||||
<None Remove="Debugger\Gdb\Xml\target32.xml" />
|
||||
<None Remove="Debugger\GdbXml\aarch64-core.xml" />
|
||||
<None Remove="Debugger\GdbXml\aarch64-fpu.xml" />
|
||||
<None Remove="Debugger\GdbXml\arm-core.xml" />
|
||||
<None Remove="Debugger\GdbXml\arm-neon.xml" />
|
||||
<None Remove="Debugger\GdbXml\target64.xml" />
|
||||
<None Remove="Debugger\GdbXml\target32.xml" />
|
||||
<None Remove="Homebrew.npdm" />
|
||||
<None Remove="HOS\Applets\SoftwareKeyboard\Resources\Logo_Ryujinx.png" />
|
||||
<None Remove="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnA.png" />
|
||||
@ -48,12 +48,12 @@
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\aarch64-core.xml" />
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\aarch64-fpu.xml" />
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\arm-core.xml" />
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\arm-neon.xml" />
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\target32.xml" />
|
||||
<EmbeddedResource Include="Debugger\Gdb\Xml\target64.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\aarch64-core.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\aarch64-fpu.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\arm-core.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\arm-neon.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\target64.xml" />
|
||||
<EmbeddedResource Include="Debugger\GdbXml\target32.xml" />
|
||||
<EmbeddedResource Include="Homebrew.npdm" />
|
||||
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Logo_Ryujinx.png" />
|
||||
<EmbeddedResource Include="HOS\Applets\SoftwareKeyboard\Resources\Icon_BtnA.png" />
|
||||
|
||||
@ -351,10 +351,7 @@ namespace Ryujinx.Ava
|
||||
|
||||
|
||||
if (isTerminating)
|
||||
{
|
||||
Logger.Flush();
|
||||
Exit();
|
||||
}
|
||||
}
|
||||
|
||||
internal static void Exit()
|
||||
|
||||
@ -11,13 +11,11 @@ using LibHac.Tools.FsSystem.NcaUtils;
|
||||
using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Systems.PlayReport;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.Loaders.Processes.Extensions;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
@ -86,32 +84,6 @@ namespace Ryujinx.Ava.Systems.AppLibrary
|
||||
|
||||
public LocaleKeys? PlayabilityStatus => Compatibility.Convert(x => x.Status).OrElse(null);
|
||||
|
||||
public bool HasPtcCacheFiles
|
||||
{
|
||||
get
|
||||
{
|
||||
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, IdString, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, IdString, "cache", "cpu", "1"));
|
||||
|
||||
return (mainDir.Exists && (mainDir.EnumerateFiles("*.cache").Any() || mainDir.EnumerateFiles("*.info").Any())) ||
|
||||
(backupDir.Exists && (backupDir.EnumerateFiles("*.cache").Any() || backupDir.EnumerateFiles("*.info").Any()));
|
||||
}
|
||||
}
|
||||
|
||||
public bool HasShaderCacheFiles
|
||||
{
|
||||
get
|
||||
{
|
||||
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, IdString, "cache", "shader"));
|
||||
|
||||
if (!shaderCacheDir.Exists) return false;
|
||||
|
||||
return shaderCacheDir.EnumerateDirectories("*").Any() ||
|
||||
shaderCacheDir.GetFiles("*.toc").Length != 0 ||
|
||||
shaderCacheDir.GetFiles("*.data").Length != 0;
|
||||
}
|
||||
}
|
||||
|
||||
public string LocalizedStatusTooltip =>
|
||||
Compatibility.Convert(x =>
|
||||
#pragma warning disable CS8509 // It is exhaustive for all possible values this can contain.
|
||||
|
||||
@ -120,13 +120,13 @@
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementNukePptc}"
|
||||
Icon="{ext:Icon fa-solid fa-trash-can}"
|
||||
IsEnabled="{Binding SelectedApplication.HasPtcCacheFiles, FallbackValue=False}" />
|
||||
IsEnabled="{Binding HasPtcCacheFiles}" />
|
||||
<MenuItem
|
||||
Command="{Binding PurgeShaderCache}"
|
||||
CommandParameter="{Binding}"
|
||||
Header="{ext:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
|
||||
Icon="{ext:Icon fa-solid fa-trash-can}"
|
||||
IsEnabled="{Binding SelectedApplication.HasShaderCacheFiles, FallbackValue=False}" />
|
||||
IsEnabled="{Binding HasShaderCacheFiles}" />
|
||||
<Separator/>
|
||||
<MenuItem
|
||||
Command="{Binding OpenPtcDirectory}"
|
||||
|
||||
@ -354,8 +354,8 @@ namespace Ryujinx.Ava.UI.Helpers
|
||||
primary,
|
||||
secondaryText,
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogYes],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterShowChangelogMessage],
|
||||
LocaleManager.Instance[LocaleKeys.InputDialogNo],
|
||||
LocaleManager.Instance[LocaleKeys.DialogUpdaterShowChangelogMessage],
|
||||
(int)Symbol.Help,
|
||||
UserResult.Yes);
|
||||
|
||||
|
||||
@ -6,7 +6,6 @@ using Ryujinx.Ava.Common.Locale;
|
||||
using Ryujinx.Ava.Common.Models.Amiibo;
|
||||
using Ryujinx.Ava.UI.Helpers;
|
||||
using Ryujinx.Ava.UI.Windows;
|
||||
using Ryujinx.Ava.Utilities;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
@ -251,7 +250,6 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
|
||||
localIsValid = false;
|
||||
}
|
||||
|
||||
if (!localIsValid || await NeedsUpdate(amiiboJson.LastUpdated))
|
||||
@ -282,59 +280,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
return amiiboJson;
|
||||
}
|
||||
|
||||
private async Task<AmiiboJson?> ReadLocalJsonFileAsync()
|
||||
{
|
||||
bool isValid = false;
|
||||
AmiiboJson amiiboJson = new();
|
||||
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(_amiiboJsonPath))
|
||||
{
|
||||
isValid = TryGetAmiiboJson(await File.ReadAllTextAsync(_amiiboJsonPath), out amiiboJson);
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Warning?.Print(LogClass.Application, $"Unable to read data from '{_amiiboJsonPath}': {exception}");
|
||||
isValid = false;
|
||||
}
|
||||
|
||||
if (!isValid)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
if (!isValid)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Application, $"Couldn't get valid amiibo data: {exception}");
|
||||
|
||||
// Neither local file is not valid JSON, close window.
|
||||
await ShowInfoDialog();
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
return amiiboJson;
|
||||
}
|
||||
|
||||
private async Task LoadContentAsync()
|
||||
{
|
||||
AmiiboJson? amiiboJson;
|
||||
AmiiboJson amiiboJson = await GetMostRecentAmiiboListOrDefaultJson();
|
||||
|
||||
if (CommandLineState.OnlyLocalAmiibo)
|
||||
amiiboJson = await ReadLocalJsonFileAsync();
|
||||
else
|
||||
amiiboJson = await GetMostRecentAmiiboListOrDefaultJson();
|
||||
|
||||
if (!amiiboJson.HasValue)
|
||||
return;
|
||||
|
||||
_amiiboList = amiiboJson.Value.Amiibo.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||
_amiiboList = amiiboJson.Amiibo.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
|
||||
|
||||
ParseAmiiboData();
|
||||
}
|
||||
|
||||
@ -2121,7 +2121,8 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
});
|
||||
|
||||
public static AsyncRelayCommand<MainWindowViewModel> NukePtcCache { get; } =
|
||||
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication?.HasPtcCacheFiles ?? false,
|
||||
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null &&
|
||||
vm.HasPtcCacheFiles(),
|
||||
async viewModel =>
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
|
||||
@ -2170,9 +2171,22 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
});
|
||||
|
||||
private bool HasPtcCacheFiles()
|
||||
{
|
||||
if (this.SelectedApplication == null) return false;
|
||||
|
||||
DirectoryInfo mainDir = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath,
|
||||
this.SelectedApplication.IdString, "cache", "cpu", "0"));
|
||||
DirectoryInfo backupDir = new DirectoryInfo(Path.Combine(AppDataManager.GamesDirPath,
|
||||
this.SelectedApplication.IdString, "cache", "cpu", "1"));
|
||||
|
||||
return (mainDir.Exists && (mainDir.EnumerateFiles("*.cache").Any() || mainDir.EnumerateFiles("*.info").Any())) ||
|
||||
(backupDir.Exists && (backupDir.EnumerateFiles("*.cache").Any() || backupDir.EnumerateFiles("*.info").Any()));
|
||||
}
|
||||
|
||||
public static AsyncRelayCommand<MainWindowViewModel> PurgeShaderCache { get; } =
|
||||
Commands.CreateConditional<MainWindowViewModel>(
|
||||
vm => vm?.SelectedApplication?.HasShaderCacheFiles ?? false,
|
||||
vm => vm?.SelectedApplication != null && vm.HasShaderCacheFiles(),
|
||||
async viewModel =>
|
||||
{
|
||||
UserResult result = await ContentDialogHelper.CreateLocalizedConfirmationDialog(
|
||||
@ -2229,6 +2243,20 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
});
|
||||
|
||||
private bool HasShaderCacheFiles()
|
||||
{
|
||||
if (this.SelectedApplication == null) return false;
|
||||
|
||||
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath,
|
||||
this.SelectedApplication.IdString, "cache", "shader"));
|
||||
|
||||
if (!shaderCacheDir.Exists) return false;
|
||||
|
||||
return shaderCacheDir.EnumerateDirectories("*").Any() ||
|
||||
shaderCacheDir.GetFiles("*.toc").Any() ||
|
||||
shaderCacheDir.GetFiles("*.data").Any();
|
||||
}
|
||||
|
||||
public static RelayCommand<MainWindowViewModel> OpenPtcDirectory { get; } =
|
||||
Commands.CreateConditional<MainWindowViewModel>(vm => vm?.SelectedApplication != null,
|
||||
viewModel =>
|
||||
|
||||
@ -35,7 +35,7 @@
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="Margin" Value="5" />
|
||||
<Setter Property="CornerRadius" Value="4" />
|
||||
<Setter Property="CornerRadius" Value="15" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Rectangle#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).GridItemSelectorSize}" />
|
||||
@ -53,7 +53,7 @@
|
||||
Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="4">
|
||||
CornerRadius="12.5">
|
||||
<Grid RowDefinitions="Auto,Auto">
|
||||
<Image
|
||||
Grid.Row="0"
|
||||
|
||||
@ -34,6 +34,9 @@
|
||||
</ItemsPanelTemplate>
|
||||
</ListBox.ItemsPanel>
|
||||
<ListBox.Styles>
|
||||
<Style Selector="ListBoxItem">
|
||||
<Setter Property="CornerRadius" Value="15" />
|
||||
</Style>
|
||||
<Style Selector="ListBoxItem:selected /template/ Rectangle#SelectionIndicator">
|
||||
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).ListItemSelectorSize}" />
|
||||
</Style>
|
||||
@ -46,9 +49,11 @@
|
||||
Padding="10"
|
||||
HorizontalAlignment="Stretch"
|
||||
VerticalAlignment="Stretch"
|
||||
ClipToBounds="True"
|
||||
CornerRadius="5">
|
||||
ClipToBounds="True">
|
||||
<Grid ColumnDefinitions="Auto,10,*,150,100">
|
||||
<Border
|
||||
ClipToBounds="True"
|
||||
CornerRadius="7">
|
||||
<Image
|
||||
Grid.RowSpan="3"
|
||||
Grid.Column="0"
|
||||
@ -58,6 +63,7 @@
|
||||
Classes.normal="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridMedium}"
|
||||
Classes.small="{Binding $parent[UserControl].((viewModels:MainWindowViewModel)DataContext).IsGridSmall}"
|
||||
Source="{Binding Icon, Converter={x:Static helpers:BitmapArrayValueConverter.Instance}}" />
|
||||
</Border>
|
||||
|
||||
<Border
|
||||
Grid.Column="2"
|
||||
|
||||
@ -25,7 +25,6 @@ namespace Ryujinx.Ava.Utilities
|
||||
public static string LaunchApplicationId { get; private set; }
|
||||
public static bool StartFullscreenArg { get; private set; }
|
||||
public static bool HideAvailableUpdates { get; private set; }
|
||||
public static bool OnlyLocalAmiibo { get; private set; }
|
||||
|
||||
public static void ParseArguments(string[] args)
|
||||
{
|
||||
@ -131,10 +130,6 @@ namespace Ryujinx.Ava.Utilities
|
||||
|
||||
OverridePPTC = args[++i];
|
||||
break;
|
||||
case "-la":
|
||||
case "--local-only-amiibo":
|
||||
OnlyLocalAmiibo = true;
|
||||
break;
|
||||
case "-m":
|
||||
case "--memory-manager-mode":
|
||||
if (i + 1 >= args.Length)
|
||||
|
||||
Reference in New Issue
Block a user