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41 changed files with 309 additions and 705 deletions

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@ -63,6 +63,7 @@ jobs:
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
shell: bash
- name: Configure for release
@ -89,7 +90,7 @@ jobs:
7z a ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@ -103,7 +104,7 @@ jobs:
tar -czvf ../release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
- name: Build AppImage (Linux)
@ -140,7 +141,7 @@ jobs:
mv Ryujinx.AppImage ../release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-canary-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
macos_release:
@ -200,8 +201,8 @@ jobs:
- name: Publish macOS Ryujinx
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish_ava/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 1
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/canary -n Ryubing-Canary -v ${{ steps.version_info.outputs.build_version }} -p publish/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_arm64.app.tar.gz
create_gitlab_release:
name: Create GitLab Release
@ -228,11 +229,12 @@ jobs:
echo "build_version=$(gli get-next-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "prev_build_version=$(gli get-current-version -c Canary -R)" >> $GITHUB_OUTPUT
echo "git_short_hash=$(git rev-parse --short "${{ github.sha }}")" >> $GITHUB_OUTPUT
echo "commit_message=$(git log -1 --pretty=%B)" >> $GITHUB_OUTPUT
shell: bash
- name: Create tag
run: |
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }}
gli create-tag -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Canary-${{ steps.version_info.outputs.build_version }} -r ${{ steps.version_info.outputs.git_short_hash }} -c "${{ steps.version_info.outputs.commit_message }}"
- name: Create release
run: |

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@ -86,7 +86,7 @@ jobs:
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@ -100,7 +100,7 @@ jobs:
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz
shell: bash
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
@ -139,7 +139,7 @@ jobs:
mv Ryujinx.AppImage ../release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
popd
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -p release_output/ryujinx-$BUILD_VERSION-$ARCH_NAME.AppImage
shell: bash
macos_release:
@ -203,7 +203,7 @@ jobs:
run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release 0
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -r 5 -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz
gli upload-generic-package -T ${{ secrets.GITLAB_TOKEN }} -P ryubing/ryujinx -n Ryubing -v ${{ steps.version_info.outputs.build_version }} -p publish/ryujinx-${{ steps.version_info.outputs.build_version }}-macos_arm64.app.tar.gz
create_gitlab_release:
name: Create GitLab Release

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@ -1,24 +0,0 @@
{
"Languages": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"de_DE": "Deutsch",
"el_GR": "Ελληνικά",
"en_US": "English (US)",
"es_ES": "Español (ES)",
"fr_FR": "Français (FR)",
"he_IL": "עִברִית",
"it_IT": "Italiano",
"ja_JP": "日本語",
"ko_KR": "한국어",
"no_NO": "Norsk",
"pl_PL": "Polski",
"pt_BR": "Português (BR)",
"ru_RU": "Русский",
"sv_SE": "Svenska",
"th_TH": "ภาษาไทย",
"tr_TR": "Türkçe",
"uk_UA": "Українська",
"zh_CN": "简体中文",
"zh_TW": "繁體中文 (台灣)"
}
}

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@ -1,60 +0,0 @@
# Ryubing Locales
Ryubing Locales uses a custom format, which uses a file for defining the supported languages and a folder of json files for the locales themselves.
Each json file holds the locales for a specific part of the emulator, e.g. the Setup Wizard locales are in `SetupWizard.json`, and each locale entry in the file includes all the supported languages in the same place.
## Languages
in the `/assets/` folder you will find the `Languages.json` file, which defines all the languages supported by the emulator.
The file includes a table of the langauge codes and their langauge names.
#Example of the format for Languages.json
{
"Languages": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"en_US": "English (US)",
...
"zh_TW": "繁體中文 (台灣)"
}
}
## Locales
in the `/assets/Locales/` folder you will find the json files, which define all the locales supported by the emulator.
Each json file holds locales for a specific part of the emulator in a large array of locale objects.
Each locale is made up an ID used for lookup and a list of the languages and their matching translations.
Any empty string or null value will automatically use the English translation instead in the emulator.
### Format
When adding a new locale, you just need to add the ID and the en_US language translation, then the validation system will add default values for the rest of languages automatically, when rebuilding the project.
If you want to signal that a translation is supposed to match the English translation, you just have to replace the empty string with `null`.
When you want to check what translations are missing for a language just search for `"<lang_code>": ""`, e.g: `"en_US": ""` (but with any other language, as English will never be missing translations).
### Legacy file (Root.json)
Currently all older locales are stored in `Root.json`, but they are slowly being moved into newer, more descriptive json files, to make the locale system more accessible.
Do **not** add new locales to `Root.json`.
If no json file exists for the specific part of the emulator you're working on, you should instead add a new json file for that part.
#Example of the format for Root.json
{
"Locales": [
{
"ID": "MenuBarActionsOpenMiiEditor",
"Translations": {
"ar_SA": "",
"en_US": "Mii Editor",
...
"zh_TW": "Mii 編輯器"
}
},
{
"ID": "KeyNumber9",
"Translations": {
"ar_SA": "٩",
"en_US": "9",
...
"zh_TW": null
}
}
]
}

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@ -1,5 +1,72 @@
{
"Info": {
"Format1": "The Locale file uses a custom Unified format.",
"Format2": "The file starts with a list of all the supported languages.",
"Format3": "Each locale is made up an ID used for lookup and a list",
"Format4": "of the languages and their matching translations.",
"Format5": "When adding a new locale you just need to add the ID and",
"Format6": "the en_US language translation, then the validation system",
"Format7": "will add the rest of the languages automatically on rebuild.",
"Format8": "By default the languages will be added with an empty string.",
"Format9": "Any empty string or null value will automatically match the",
"Format10": "English translation.",
"Format11": "If you want to signal that a translation is supposed to",
"Format12": "match the English translation, you just have to replace the",
"Format13": "empty string with null.",
"Format14": "Translators who want to check what translations are missing",
"Format15": "for their language just need to search for:",
"Format16": "{'lang_code': ''} with double quotes instead of single",
"Format17": "e.g: {'en_US': ''} (but with any other language as English",
"Format18": "will never be missing translations)."
},
"Languages": [
"ar_SA",
"de_DE",
"el_GR",
"en_US",
"es_ES",
"fr_FR",
"he_IL",
"it_IT",
"ja_JP",
"ko_KR",
"no_NO",
"pl_PL",
"pt_BR",
"ru_RU",
"sv_SE",
"th_TH",
"tr_TR",
"uk_UA",
"zh_CN",
"zh_TW"
],
"Locales": [
{
"ID": "Language",
"Translations": {
"ar_SA": "اَلْعَرَبِيَّةُ",
"de_DE": "Deutsch",
"el_GR": "Ελληνικά",
"en_US": "English (US)",
"es_ES": "Español (ES)",
"fr_FR": "Français (FR)",
"he_IL": "עִברִית",
"it_IT": "Italiano",
"ja_JP": "日本語",
"ko_KR": "한국어",
"no_NO": "Norsk",
"pl_PL": "Polski",
"pt_BR": "Português (BR)",
"ru_RU": "Русский",
"sv_SE": "Svenska",
"th_TH": "ภาษาไทย",
"tr_TR": "Türkçe",
"uk_UA": "Українська",
"zh_CN": "简体中文",
"zh_TW": "繁體中文 (台灣)"
}
},
{
"ID": "MenuBarActionsOpenMiiEditor",
"Translations": {

View File

@ -1,95 +0,0 @@
import argparse
import os
from pathlib import Path
import platform
import shutil
import subprocess
parser = argparse.ArgumentParser(
description="Construct Universal dylibs for nuget package"
)
parser.add_argument(
"arm64_input_directory", help="ARM64 Input directory containing dylibs"
)
parser.add_argument(
"x86_64_input_directory", help="x86_64 Input directory containing dylibs"
)
parser.add_argument("output_directory", help="Output directory")
parser.add_argument("rglob", help="rglob")
args = parser.parse_args()
# Use Apple LLVM on Darwin, otherwise standard LLVM.
if platform.system() == "Darwin":
LIPO = "lipo"
else:
LIPO = shutil.which("llvm-lipo")
if LIPO is None:
for llvm_ver in [17, 16, 15, 14, 13]:
lipo_path = shutil.which(f"llvm-lipo-{llvm_ver}")
if lipo_path is not None:
LIPO = lipo_path
break
if LIPO is None:
raise Exception("Cannot find a valid location for LLVM lipo!")
arm64_input_directory: Path = Path(args.arm64_input_directory)
x86_64_input_directory: Path = Path(args.x86_64_input_directory)
output_directory: Path = Path(args.output_directory)
rglob = args.rglob
def get_new_name(
input_directory: Path, output_directory: str, input_dylib_path: Path
) -> Path:
input_component = str(input_dylib_path).replace(str(input_directory), "")[1:]
return Path(os.path.join(output_directory, input_component))
def is_fat_file(dylib_path: Path) -> str:
res = subprocess.check_output([LIPO, "-info", str(dylib_path.absolute())]).decode(
"utf-8"
)
return not res.split("\n")[0].startswith("Non-fat file")
def construct_universal_dylib(
arm64_input_dylib_path: Path, x86_64_input_dylib_path: Path, output_dylib_path: Path
):
if output_dylib_path.exists() or output_dylib_path.is_symlink():
os.remove(output_dylib_path)
os.makedirs(output_dylib_path.parent, exist_ok=True)
if arm64_input_dylib_path.is_symlink():
os.symlink(
os.path.basename(arm64_input_dylib_path.resolve()), output_dylib_path
)
else:
if is_fat_file(arm64_input_dylib_path) or not x86_64_input_dylib_path.exists():
with open(output_dylib_path, "wb") as dst:
with open(arm64_input_dylib_path, "rb") as src:
dst.write(src.read())
else:
subprocess.check_call(
[
LIPO,
str(arm64_input_dylib_path.absolute()),
str(x86_64_input_dylib_path.absolute()),
"-output",
str(output_dylib_path.absolute()),
"-create",
]
)
print(rglob)
for path in arm64_input_directory.rglob("**/*.dylib"):
construct_universal_dylib(
path,
get_new_name(arm64_input_directory, x86_64_input_directory, path),
get_new_name(arm64_input_directory, output_directory, path),
)

View File

@ -14,7 +14,7 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
# Copy executable and nsure executable can be executed
# Copy executable and ensure executable can be executed
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"

View File

@ -33,69 +33,44 @@ if [[ "$(uname)" == "Darwin" ]]; then
fi
if [ "$CANARY" == "1" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_universal.app.tar
RELEASE_TAR_FILE_NAME=ryujinx-canary-$VERSION-macos_arm64.app.tar
elif [ "$VERSION" == "1.1.0" ]; then
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_arm64.app.tar
else
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_arm64.app.tar
fi
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
X64_APP_BUNDLE="$TEMP_DIRECTORY/output_x64/Ryujinx.app"
UNIVERSAL_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
OUTPUT_APP_BUNDLE="$OUTPUT_DIRECTORY/Ryujinx.app"
EXECUTABLE_SUB_PATH=Contents/MacOS/Ryujinx
rm -rf "$TEMP_DIRECTORY"
mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained $EXTRA_ARGS)
dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
# Get rid of libsoundio from arm64 builds as we don't have a arm64 variant
# TODO: remove this once done
rm -rf "$TEMP_DIRECTORY/publish_arm64/libsoundio.dylib"
pushd "$BASE_DIR/distribution/macos"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_x64" "$TEMP_DIRECTORY/output_x64" "$ENTITLEMENTS_FILE_PATH"
./create_app_bundle.sh "$TEMP_DIRECTORY/publish_arm64" "$TEMP_DIRECTORY/output_arm64" "$ENTITLEMENTS_FILE_PATH"
popd
rm -rf "$UNIVERSAL_APP_BUNDLE"
rm -rf "$OUTPUT_APP_BUNDLE"
mkdir -p "$OUTPUT_DIRECTORY"
# Let's copy one of the two different app bundle and remove the executable
cp -R "$ARM64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE"
rm "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH"
# Make its libraries universal
python3 "$BASE_DIR/distribution/macos/construct_universal_dylib.py" "$ARM64_APP_BUNDLE" "$X64_APP_BUNDLE" "$UNIVERSAL_APP_BUNDLE" "**/*.dylib"
if ! [ -x "$(command -v lipo)" ];
then
if ! [ -x "$(command -v llvm-lipo-17)" ];
then
LIPO=llvm-lipo
else
LIPO=llvm-lipo-17
fi
else
LIPO=lipo
fi
# Make the executable universal
$LIPO "$ARM64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" "$X64_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -output "$UNIVERSAL_APP_BUNDLE/$EXECUTABLE_SUB_PATH" -create
# Let's copy the app bundle to the output folder so we can package it freely
cp -R "$ARM64_APP_BUNDLE" "$OUTPUT_APP_BUNDLE"
# Patch up the Info.plist to have appropriate version
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist"
rm "$UNIVERSAL_APP_BUNDLE/Contents/Info.plist.bck"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_VERSION\%\%/$VERSION/g;" "$OUTPUT_APP_BUNDLE/Contents/Info.plist"
sed -r -i.bck "s/\%\%RYUJINX_BUILD_GIT_HASH\%\%/$SOURCE_REVISION_ID/g;" "$OUTPUT_APP_BUNDLE/Contents/Info.plist"
rm "$OUTPUT_APP_BUNDLE/Contents/Info.plist.bck"
# Now sign it
if ! [ -x "$(command -v codesign)" ];
@ -109,10 +84,10 @@ then
# NOTE: Currently require https://github.com/indygreg/apple-platform-rs/pull/44 to work on other OSes.
# cargo install --git "https://github.com/marysaka/apple-platform-rs" --branch "fix/adhoc-app-bundle" apple-codesign --bin "rcodesign"
echo "Using rcodesign for ad-hoc signing"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$UNIVERSAL_APP_BUNDLE"
rcodesign sign --entitlements-xml-path "$ENTITLEMENTS_FILE_PATH" "$OUTPUT_APP_BUNDLE"
else
echo "Using codesign for ad-hoc signing"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$UNIVERSAL_APP_BUNDLE"
codesign --entitlements "$ENTITLEMENTS_FILE_PATH" -f -s - "$OUTPUT_APP_BUNDLE"
fi
echo "Creating archive"

View File

@ -11,7 +11,9 @@ namespace Ryujinx.BuildValidationTasks
{
static readonly JsonSerializerOptions _jsonOptions = new()
{
WriteIndented = true, NewLine = "\n", Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
WriteIndented = true,
NewLine = "\n",
Encoder = JavaScriptEncoder.UnsafeRelaxedJsonEscaping
};
public LocalesValidationTask() { }
@ -20,116 +22,77 @@ namespace Ryujinx.BuildValidationTasks
{
Console.WriteLine("Running Locale Validation Task...");
bool encounteredIssue = false;
string langPath = projectPath + "assets/Languages.json";
string path = projectPath + "assets/locales.json";
string data;
using (StreamReader sr = new(langPath))
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("Languages.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LocalesJson json;
LanguagesJson langJson;
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException("locales.json is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
try
{
langJson = JsonSerializer.Deserialize<LanguagesJson>(data);
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
foreach ((string code, string lang) in langJson.Languages)
bool encounteredIssue = false;
for (int i = 0; i < json.Locales.Count; i++)
{
if (string.IsNullOrEmpty(lang))
LocalesEntry locale = json.Locales[i];
foreach (string langCode in json.Languages.Where(lang => !locale.Translations.ContainsKey(lang)))
{
throw new JsonException($"{code} language name missing!");
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in json.Languages.Where(lang => locale.Translations.ContainsKey(lang) && lang != "en_US" && locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine($"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
string folderPath = projectPath + "assets/Locales/";
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string[] paths = Directory.GetFiles(folderPath, "*.json", SearchOption.AllDirectories);
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
foreach (string path in paths)
using (StreamWriter sw = new(path))
{
using (StreamReader sr = new(path))
{
data = sr.ReadToEnd();
}
if (isGitRunner && data.Contains("\r\n"))
throw new FormatException($"{Path.GetFileName(path)} is using CRLF line endings! It should be using LF line endings, rebuild locally to fix...");
LocalesJson json;
try
{
json = JsonSerializer.Deserialize<LocalesJson>(data);
}
catch (JsonException e)
{
throw new JsonException(e.Message); //shorter and easier stacktrace
}
for (int i = 0; i < json.Locales.Count; i++)
{
LocalesEntry locale = json.Locales[i];
foreach (string langCode in
langJson.Languages.Keys.Where(lang => !locale.Translations.ContainsKey(lang)))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations.Add(langCode, string.Empty);
Console.WriteLine($"Added '{langCode}' to Locale '{locale.ID}'");
}
else
{
Console.WriteLine($"Missing '{langCode}' in Locale '{locale.ID}'!");
}
}
foreach (string langCode in langJson.Languages.Keys.Where(lang =>
locale.Translations.ContainsKey(lang) && lang != "en_US" &&
locale.Translations[lang] == locale.Translations["en_US"]))
{
encounteredIssue = true;
if (!isGitRunner)
{
locale.Translations[langCode] = string.Empty;
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'! Resetting it...");
}
else
{
Console.WriteLine(
$"Lanugage '{langCode}' is a duplicate of en_US in Locale '{locale.ID}'!");
}
}
locale.Translations = locale.Translations.OrderBy(pair => pair.Key)
.ToDictionary(pair => pair.Key, pair => pair.Value);
json.Locales[i] = locale;
}
if (isGitRunner && encounteredIssue)
throw new JsonException("1 or more locales are invalid! Rebuild locally to fix...");
string jsonString = JsonSerializer.Serialize(json, _jsonOptions);
using (StreamWriter sw = new(path))
{
sw.Write(jsonString);
}
sw.Write(jsonString);
}
Console.WriteLine("Finished Locale Validation Task!");
@ -137,13 +100,10 @@ namespace Ryujinx.BuildValidationTasks
return true;
}
struct LanguagesJson
{
public Dictionary<string, string> Languages { get; set; }
}
struct LocalesJson
{
public Dictionary<string, string> Info { get; set; }
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<AntiAliasing>))]
[JsonConverter(typeof(TypedStringEnumConverter<AntiAliasing>))]
public enum AntiAliasing
{
None,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<AspectRatio>))]
[JsonConverter(typeof(TypedStringEnumConverter<AspectRatio>))]
public enum AspectRatio
{
Fixed4x3,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<BackendThreading>))]
[JsonConverter(typeof(TypedStringEnumConverter<BackendThreading>))]
public enum BackendThreading
{
Auto,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<GraphicsBackend>))]
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsBackend>))]
public enum GraphicsBackend
{
Vulkan,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<GraphicsDebugLevel>))]
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
public enum GraphicsDebugLevel
{
None,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller
{
[JsonConverter(typeof(JsonStringEnumConverter<GamepadInputId>))]
[JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
public enum GamepadInputId : byte
{
Unbound,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller.Motion
{
[JsonConverter(typeof(JsonStringEnumConverter<MotionInputBackendType>))]
[JsonConverter(typeof(TypedStringEnumConverter<MotionInputBackendType>))]
public enum MotionInputBackendType : byte
{
Invalid,

View File

@ -1,14 +1,15 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid.Controller
{
[JsonConverter(typeof(JsonStringEnumConverter<StickInputId>))]
[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
public enum StickInputId : byte
{
Unbound,
Left,
Right,
Count,
}
}

View File

@ -1,3 +1,4 @@
using Ryujinx.Common.Utilities;
using System;
using System.Text.Json.Serialization;
@ -5,7 +6,7 @@ namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[Flags]
[JsonConverter(typeof(JsonStringEnumConverter<ControllerType>))]
[JsonConverter(typeof(TypedStringEnumConverter<ControllerType>))]
public enum ControllerType
{
None,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(JsonStringEnumConverter<InputBackendType>))]
[JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
public enum InputBackendType
{
Invalid,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
[JsonConverter(typeof(JsonStringEnumConverter<Key>))]
[JsonConverter(typeof(TypedStringEnumConverter<Key>))]
public enum Key
{
Unknown,

View File

@ -1,9 +1,10 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration.Hid
{
// This enum was duplicated from Ryujinx.HLE.HOS.Services.Hid.PlayerIndex and should be kept identical
[JsonConverter(typeof(JsonStringEnumConverter<PlayerIndex>))]
[JsonConverter(typeof(TypedStringEnumConverter<PlayerIndex>))]
public enum PlayerIndex
{
Player1 = 0,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<MemoryManagerMode>))]
[JsonConverter(typeof(TypedStringEnumConverter<MemoryManagerMode>))]
public enum MemoryManagerMode : byte
{
SoftwarePageTable,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<ScalingFilter>))]
[JsonConverter(typeof(TypedStringEnumConverter<ScalingFilter>))]
public enum ScalingFilter
{
Bilinear,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(JsonStringEnumConverter<LogClass>))]
[JsonConverter(typeof(TypedStringEnumConverter<LogClass>))]
public enum LogClass
{
Application,

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
[JsonConverter(typeof(JsonStringEnumConverter<LogLevel>))]
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
public enum LogLevel
{
Debug,

View File

@ -127,7 +127,7 @@ namespace Ryujinx.Common
public static string[] GetAllAvailableResources(string path, string ext = "")
{
return ResolveManifestPath(path).Item1.GetManifestResourceNames()
.Where(r => r.StartsWith(path.Replace('/', '.')) && r.EndsWith(ext))
.Where(r => r.EndsWith(ext))
.ToArray();
}

View File

@ -0,0 +1,37 @@
#nullable enable
using Ryujinx.Common.Logging;
using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Utilities
{
/// <summary>
/// Specifies that value of <see cref="TEnum"/> will be serialized as string in JSONs
/// </summary>
/// <remarks>
/// Trimming friendly alternative to <see cref="JsonStringEnumConverter"/>.
/// Get rid of this converter if dotnet supports similar functionality out of the box.
/// </remarks>
/// <typeparam name="TEnum">Type of enum to serialize</typeparam>
public sealed class TypedStringEnumConverter<TEnum> : JsonConverter<TEnum> where TEnum : struct, Enum
{
public override TEnum Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
string? enumValue = reader.GetString();
if (Enum.TryParse(enumValue, out TEnum value))
{
return value;
}
Logger.Warning?.Print(LogClass.Configuration, $"Failed to parse enum value \"{enumValue}\" for {typeof(TEnum)}, using default \"{default(TEnum)}\"");
return default;
}
public override void Write(Utf8JsonWriter writer, TEnum value, JsonSerializerOptions options)
{
writer.WriteStringValue(value.ToString());
}
}
}

View File

@ -1,91 +1,43 @@
using Gommon;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS.Kernel.Memory;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
namespace Ryujinx.HLE.Debugger
{
public partial class Debugger
{
private sealed record RcmdEntry(string[] Names, Func<Debugger, string, string> Handler, string[] HelpLines);
// Atmosphere/libraries/libmesosphere/source/kern_k_memory_block_manager.cpp
private static readonly string[] _memoryStateNames =
{
"----- Free -----",
"Io ",
"Static ",
"Code ",
"CodeData ",
"Normal ",
"Shared ",
"Alias ",
"AliasCode ",
"AliasCodeData ",
"Ipc ",
"Stack ",
"ThreadLocal ",
"Transfered ",
"SharedTransfered",
"SharedCode ",
"Inaccessible ",
"NonSecureIpc ",
"NonDeviceIpc ",
"Kernel ",
"GeneratedCode ",
"CodeOut ",
"Coverage ",
};
static Debugger()
{
_rcmdDelegates.Add(new RcmdEntry(
["help"],
(dbgr, _) => _rcmdDelegates
.Where(entry => entry.HelpLines.Length > 0)
.SelectMany(entry => entry.HelpLines)
.JoinToString('\n') + '\n',
Array.Empty<string>()));
_rcmdDelegates.Add(new RcmdEntry(["get info"], (dbgr, _) => dbgr.GetProcessInfo(), ["get info"]));
_rcmdDelegates.Add(new RcmdEntry(["backtrace", "bt"], (dbgr, _) => dbgr.GetStackTrace(), ["backtrace", "bt"]));
_rcmdDelegates.Add(new RcmdEntry(["registers", "reg"], (dbgr, _) => dbgr.GetRegisters(), ["registers", "reg"]));
_rcmdDelegates.Add(new RcmdEntry(["minidump"], (dbgr, _) => dbgr.GetMinidump(), ["minidump"]));
_rcmdDelegates.Add(new RcmdEntry(["get mappings"], (dbgr, args) => dbgr.GetMemoryMappings(args), ["get mappings", "get mappings {address}"]));
_rcmdDelegates.Add(new RcmdEntry(["get mapping"], (dbgr, args) => dbgr.GetMemoryMapping(args), ["get mapping {address}"]));
_rcmdDelegates.Add(["help"],
_ => _rcmdDelegates.Keys
.Where(x => !x[0].Equals("help"))
.Select(x => x.JoinToString('\n'))
.JoinToString('\n') + '\n'
);
_rcmdDelegates.Add(["get info"], dbgr => dbgr.GetProcessInfo());
_rcmdDelegates.Add(["backtrace", "bt"], dbgr => dbgr.GetStackTrace());
_rcmdDelegates.Add(["registers", "reg"], dbgr => dbgr.GetRegisters());
_rcmdDelegates.Add(["minidump"], dbgr => dbgr.GetMinidump());
}
private static readonly List<RcmdEntry> _rcmdDelegates = [];
private static readonly Dictionary<string[], Func<Debugger, string>> _rcmdDelegates = new();
public static string CallRcmdDelegate(Debugger debugger, string command)
public static Func<Debugger, string> FindRcmdDelegate(string command)
{
string originalCommand = command ?? string.Empty;
string trimmedCommand = originalCommand.Trim();
Func<Debugger, string> searchResult = _ => $"Unknown command: {command}\n";
foreach (RcmdEntry entry in _rcmdDelegates)
foreach ((string[] names, Func<Debugger, string> dlg) in _rcmdDelegates)
{
foreach (string name in entry.Names)
if (names.ContainsIgnoreCase(command.Trim()))
{
if (trimmedCommand.Equals(name, StringComparison.OrdinalIgnoreCase))
{
return entry.Handler(debugger, string.Empty);
}
if (trimmedCommand.Length > name.Length &&
trimmedCommand.StartsWith(name, StringComparison.OrdinalIgnoreCase) &&
char.IsWhiteSpace(trimmedCommand[name.Length]))
{
string arguments = trimmedCommand[name.Length..].TrimStart();
return entry.Handler(debugger, arguments);
}
searchResult = dlg;
break;
}
}
return $"Unknown command: {originalCommand}\n";
return searchResult;
}
public string GetStackTrace()
@ -134,181 +86,5 @@ namespace Ryujinx.HLE.Debugger
return $"Error getting process info: {e.Message}\n";
}
}
public string GetMemoryMappings(string arguments)
{
if (Process?.MemoryManager is not { } memoryManager)
{
return "No application process found\n";
}
string trimmedArgs = arguments?.Trim() ?? string.Empty;
ulong startAddress = 0;
if (!string.IsNullOrEmpty(trimmedArgs))
{
if (!TryParseAddressArgument(trimmedArgs, out startAddress))
{
return $"Invalid address: {trimmedArgs}\n";
}
}
ulong requestedAddress = startAddress;
ulong currentAddress = Math.Max(requestedAddress, memoryManager.AddrSpaceStart);
StringBuilder sb = new();
sb.AppendLine($"Mappings (starting from 0x{requestedAddress:x10}):");
if (currentAddress >= memoryManager.AddrSpaceEnd)
{
return sb.ToString();
}
while (currentAddress < memoryManager.AddrSpaceEnd)
{
KMemoryInfo info = memoryManager.QueryMemory(currentAddress);
try
{
if (info.Size == 0 || info.Address >= memoryManager.AddrSpaceEnd)
{
break;
}
sb.AppendLine(FormatMapping(info, indent: true));
if (info.Address > ulong.MaxValue - info.Size)
{
break;
}
ulong nextAddress = info.Address + info.Size;
if (nextAddress <= currentAddress)
{
break;
}
currentAddress = nextAddress;
}
finally
{
KMemoryInfo.Pool.Release(info);
}
}
return sb.ToString();
}
public string GetMemoryMapping(string arguments)
{
if (Process?.MemoryManager is not { } memoryManager)
{
return "No application process found\n";
}
string trimmedArgs = arguments?.Trim() ?? string.Empty;
if (string.IsNullOrEmpty(trimmedArgs))
{
return "Missing address argument for `get mapping`\n";
}
if (!TryParseAddressArgument(trimmedArgs, out ulong address))
{
return $"Invalid address: {trimmedArgs}\n";
}
KMemoryInfo info = memoryManager.QueryMemory(address);
try
{
return FormatMapping(info, indent: false) + '\n';
}
finally
{
KMemoryInfo.Pool.Release(info);
}
}
private static string FormatMapping(KMemoryInfo info, bool indent)
{
ulong endAddress;
if (info.Size == 0)
{
endAddress = info.Address;
}
else if (info.Address > ulong.MaxValue - (info.Size - 1))
{
endAddress = ulong.MaxValue;
}
else
{
endAddress = info.Address + info.Size - 1;
}
string prefix = indent ? " " : string.Empty;
return $"{prefix}0x{info.Address:x10} - 0x{endAddress:x10} {GetPermissionString(info)} {GetMemoryStateName(info.State)} {GetAttributeFlags(info)} [{info.IpcRefCount}, {info.DeviceRefCount}]";
}
private static string GetPermissionString(KMemoryInfo info)
{
if ((info.State & MemoryState.UserMask) == MemoryState.Unmapped)
{
return " ";
}
return info.Permission switch
{
KMemoryPermission.ReadAndExecute => "r-x",
KMemoryPermission.Read => "r--",
KMemoryPermission.ReadAndWrite => "rw-",
_ => "---"
};
}
private static string GetMemoryStateName(MemoryState state)
{
int stateIndex = (int)(state & MemoryState.UserMask);
if ((uint)stateIndex < _memoryStateNames.Length)
{
return _memoryStateNames[stateIndex];
}
return "Unknown ";
}
private static bool TryParseAddressArgument(string text, out ulong value)
{
value = 0;
if (string.IsNullOrWhiteSpace(text))
{
return false;
}
string trimmed = text.Trim();
if (trimmed.StartsWith("0x", StringComparison.OrdinalIgnoreCase))
{
trimmed = trimmed[2..];
}
if (trimmed.Length == 0)
{
return false;
}
return ulong.TryParse(trimmed, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out value);
}
private static string GetAttributeFlags(KMemoryInfo info)
{
char locked = info.Attribute.HasFlag(MemoryAttribute.Borrowed) ? 'L' : '-';
char ipc = info.Attribute.HasFlag(MemoryAttribute.IpcMapped) ? 'I' : '-';
char device = info.Attribute.HasFlag(MemoryAttribute.DeviceMapped) ? 'D' : '-';
char uncached = info.Attribute.HasFlag(MemoryAttribute.Uncached) ? 'U' : '-';
return $"{locked}{ipc}{device}{uncached}";
}
}
}

View File

@ -404,8 +404,9 @@ namespace Ryujinx.HLE.Debugger.Gdb
string command = Helpers.FromHex(hexCommand);
Logger.Debug?.Print(LogClass.GdbStub, $"Received Rcmd: {command}");
string response = Debugger.CallRcmdDelegate(Debugger, command);
Processor.ReplyHex(response);
Func<Debugger, string> rcmd = Debugger.FindRcmdDelegate(command);
Processor.ReplyHex(rcmd(Debugger));
}
catch (Exception e)
{

View File

@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.HLE.HOS.Services.Account.Acc
{
[JsonConverter(typeof(JsonStringEnumConverter<AccountState>))]
[JsonConverter(typeof(TypedStringEnumConverter<AccountState>))]
public enum AccountState
{
Closed,

View File

@ -1,7 +1,5 @@
using Microsoft.CodeAnalysis;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Linq;
using System.Text;
@ -12,34 +10,23 @@ namespace Ryujinx.UI.LocaleGenerator
{
public void Initialize(IncrementalGeneratorInitializationContext context)
{
IncrementalValuesProvider<AdditionalText> localeFiles = context.AdditionalTextsProvider.Where(static x => Path.GetDirectoryName(x.Path)?.Replace('\\', '/').EndsWith("assets/Locales") ?? false);
IncrementalValuesProvider<AdditionalText> localeFile = context.AdditionalTextsProvider.Where(static x => x.Path.EndsWith("locales.json"));
IncrementalValueProvider<ImmutableArray<(string, string)>> collectedContents = localeFiles.Select((text, cancellationToken) => (text.GetText(cancellationToken)!.ToString(), Path.GetFileName(text.Path))).Collect();
IncrementalValuesProvider<string> contents = localeFile.Select((text, cancellationToken) => text.GetText(cancellationToken)!.ToString());
context.RegisterSourceOutput(collectedContents, (spc, contents) =>
context.RegisterSourceOutput(contents, (spc, content) =>
{
IEnumerable<string> lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"ID\":")).Select(x => x.Split(':')[1].Trim().Replace("\"", string.Empty).Replace(",", string.Empty));
StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("public enum LocaleKeys");
enumSourceBuilder.AppendLine("{");
foreach ((string, string) content in contents)
foreach (string? line in lines)
{
IEnumerable<string> lines = content.Item1.Split('\n').Where(x => x.Trim().StartsWith("\"ID\":")).Select(x => x.Split(':')[1].Trim().Replace("\"", string.Empty).Replace(",", string.Empty));
foreach (string? line in lines)
{
if (content.Item2 == "Root.json")
{
enumSourceBuilder.AppendLine($" {line},");
}
else
{
enumSourceBuilder.AppendLine($" {content.Item2.Split('.')[0]}_{line},");
}
}
enumSourceBuilder.AppendLine($" {line},");
}
enumSourceBuilder.AppendLine("}");
spc.AddSource("LocaleKeys", enumSourceBuilder.ToString());

View File

@ -8,8 +8,6 @@ using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Common.Locale
@ -160,86 +158,52 @@ namespace Ryujinx.Ava.Common.Locale
LocaleChanged?.Invoke();
}
private static LocalesData? _localeData;
private static LocalesJson? _localeData;
private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode)
{
Dictionary<LocaleKeys, string> localeStrings = new();
if (_localeData is null)
_localeData ??= EmbeddedResources.ReadAllText("Ryujinx/Assets/Locale.json")
.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson));
foreach (LocalesEntry locale in _localeData.Value.Locales)
{
Dictionary<string, LocalesJson> locales = [];
foreach (string uri in EmbeddedResources.GetAllAvailableResources("Ryujinx/Assets/Locales", ".json"))
if (locale.Translations.Count < _localeData.Value.Languages.Count)
{
string path = uri[..^".json".Length];
path = path.Replace('.', '/');
path = path.Append(".json");
locales.TryAdd(Path.GetFileName(path), EmbeddedResources.ReadAllText(path)
.Into(it => JsonHelper.Deserialize(it, LocalesJsonContext.Default.LocalesJson)));
throw new Exception(
$"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
_localeData = new LocalesData
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
Languages = EmbeddedResources.ReadAllText("Ryujinx/Assets/Languages.json")
.Into(it => JsonHelper.Deserialize(it, LanguagesJsonContext.Default.LanguagesJson)).Languages.Keys.ToList(),
LocalesFiles = locales
};
}
foreach (LocalesJson file in _localeData.Value.LocalesFiles.Values)
{
foreach (LocalesEntry locale in file.Locales)
{
if (locale.Translations.Count < _localeData.Value.Languages.Count)
{
throw new Exception(
$"Locale key {{{locale.ID}}} is missing languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (locale.Translations.Count > _localeData.Value.Languages.Count)
{
throw new Exception(
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
continue;
string str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
? val
: locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
{
throw new Exception(
$"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;
throw new Exception(
$"Locale key {{{locale.ID}}} has too many languages! Has {locale.Translations.Count} translations, expected {_localeData.Value.Languages.Count}!");
}
if (!Enum.TryParse<LocaleKeys>(locale.ID, out LocaleKeys localeKey))
continue;
string str = locale.Translations.TryGetValue(languageCode, out string val) && !string.IsNullOrEmpty(val)
? val
: locale.Translations[DefaultLanguageCode];
if (string.IsNullOrEmpty(str))
{
throw new Exception(
$"Locale key '{locale.ID}' has no valid translations for desired language {languageCode}! {DefaultLanguageCode} is an empty string or null");
}
localeStrings[localeKey] = str;
}
return localeStrings;
}
}
public struct LocalesData
{
public List<string> Languages { get; set; }
public Dictionary<string, LocalesJson> LocalesFiles { get; set; }
}
public struct LanguagesJson
{
public Dictionary<string, string> Languages { get; set; }
}
public struct LocalesJson
{
public List<string> Languages { get; set; }
public List<LocalesEntry> Locales { get; set; }
}
@ -252,8 +216,4 @@ namespace Ryujinx.Ava.Common.Locale
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(LocalesJson))]
internal partial class LocalesJsonContext : JsonSerializerContext;
[JsonSourceGenerationOptions(WriteIndented = true)]
[JsonSerializable(typeof(LanguagesJson))]
internal partial class LanguagesJsonContext : JsonSerializerContext;
}

View File

@ -134,7 +134,7 @@
</ItemGroup>
<ItemGroup>
<None Remove="Assets\**\*.json" />
<None Remove="Assets\locales.json" />
<None Remove="Assets\Styles\Styles.xaml" />
<None Remove="Assets\Styles\Themes.xaml" />
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
@ -156,8 +156,8 @@
<EmbeddedResource Include="..\..\docs\compatibility.csv" LogicalName="RyujinxGameCompatibilityList">
<Link>Assets\RyujinxGameCompatibility.csv</Link>
</EmbeddedResource>
<EmbeddedResource Include="..\..\assets\**\*.json">
<LinkBase>Assets</LinkBase>
<EmbeddedResource Include="..\..\assets\locales.json">
<Link>Assets\Locale.json</Link>
</EmbeddedResource>
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
@ -178,6 +178,6 @@
<EmbeddedResource Include="Assets\UIImages\Logo_Ryujinx_AntiAlias.png" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="..\..\assets\Locales\*.json" />
<AdditionalFiles Include="..\..\assets\locales.json" />
</ItemGroup>
</Project>

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@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration
{
[JsonConverter(typeof(JsonStringEnumConverter<AudioBackend>))]
[JsonConverter(typeof(TypedStringEnumConverter<AudioBackend>))]
public enum AudioBackend
{
Dummy,

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@ -1,9 +1,10 @@
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.SystemState;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration.System
{
[JsonConverter(typeof(JsonStringEnumConverter<Language>))]
[JsonConverter(typeof(TypedStringEnumConverter<Language>))]
public enum Language
{
Japanese,

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@ -1,9 +1,10 @@
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.HOS.SystemState;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration.System
{
[JsonConverter(typeof(JsonStringEnumConverter<Region>))]
[JsonConverter(typeof(TypedStringEnumConverter<Region>))]
public enum Region
{
Japan,

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@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration.UI
{
[JsonConverter(typeof(JsonStringEnumConverter<FocusLostType>))]
[JsonConverter(typeof(TypedStringEnumConverter<FocusLostType>))]
public enum FocusLostType
{
DoNothing,

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@ -1,8 +1,9 @@
using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Ava.Systems.Configuration.UI
{
[JsonConverter(typeof(JsonStringEnumConverter<UpdaterType>))]
[JsonConverter(typeof(TypedStringEnumConverter<UpdaterType>))]
public enum UpdaterType
{
Off,

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@ -56,8 +56,6 @@ namespace Ryujinx.Ava
if (OperatingSystem.IsMacOS())
{
// Switches macOS key held behavior to repeat the input key instead of showing the character accents menu (like doing on an iOS keyboard would).
// https://macos-defaults.com/keyboard/applepressandholdenabled.html
Process.Start("/usr/bin/defaults", "write org.ryujinx.Ryujinx ApplePressAndHoldEnabled -bool false");
}
}

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@ -85,24 +85,37 @@ namespace Ryujinx.Ava.UI.Views.Main
private static IEnumerable<MenuItem> GenerateLanguageMenuItems()
{
const string LanguagesPath = "Ryujinx/Assets/Languages.json";
const string LocalePath = "Ryujinx/Assets/Locale.json";
string languageJson = EmbeddedResources.ReadAllText(LanguagesPath);
string languageJson = EmbeddedResources.ReadAllText(LocalePath);
string currentLanguageCode = LocaleManager.Instance.CurrentLanguageCode;
LanguagesJson languages = JsonHelper.Deserialize(languageJson, LanguagesJsonContext.Default.LanguagesJson);
LocalesJson locales = JsonHelper.Deserialize(languageJson, LocalesJsonContext.Default.LocalesJson);
foreach ((string code, string language) in languages.Languages)
foreach (string language in locales.Languages)
{
string languageName = string.IsNullOrEmpty(language) ? code : language;
int index = locales.Locales.FindIndex(x => x.ID == "Language");
string languageName;
if (index == -1)
{
languageName = language;
}
else
{
string tr = locales.Locales[index].Translations[language];
languageName = string.IsNullOrEmpty(tr)
? language
: tr;
}
MenuItem menuItem = new()
{
Padding = new Thickness(15, 0, 0, 0),
Margin = new Thickness(3, 0, 3, 0),
HorizontalAlignment = HorizontalAlignment.Stretch,
Header = code == currentLanguageCode ? $"{languageName} ✔" : languageName,
Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(code))
Header = language == currentLanguageCode ? $"{languageName} ✔" : languageName,
Command = Commands.Create(() => MainWindowViewModel.ChangeLanguage(language))
};
yield return menuItem;

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@ -138,7 +138,6 @@ namespace Ryujinx.Ava.UI.Windows
Executor.ExecuteBackgroundAsync(async () =>
{
await ShowIntelMacWarningAsync();
if (CommandLineState.FirmwareToInstallPathArg.TryGet(out FilePath fwPath))
{
if (fwPath is { ExistsAsFile: true, Extension: "xci" or "zip" } || fwPath.ExistsAsDirectory)
@ -757,20 +756,6 @@ namespace Ryujinx.Ava.UI.Windows
});
}
private static bool _intelMacWarningShown = !RunningPlatform.IsIntelMac;
public static async Task ShowIntelMacWarningAsync()
{
if (_intelMacWarningShown)
return;
await Dispatcher.UIThread.InvokeAsync(async () => await ContentDialogHelper.CreateWarningDialog(
"Intel Mac Warning",
"Intel Macs are not supported and will not work properly.\nIf you continue, do not come to our Discord asking for support;\nand do not report bugs on the GitHub. They will be closed."));
_intelMacWarningShown = true;
}
private void AppWindow_OnGotFocus(object sender, GotFocusEventArgs e)
{
if (ViewModel.AppHost is null)